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demanik1 12.11.19 09:26 pm

Experimental version. (No Man's Sky)

To play the experimental version, it is necessary to open the steam library, go to properties → access tab Beta → enter code 3xperimental → select 3xperimental.
Innovations latest experimental version:
- Replacement of the OpenGL API Vulcan
- revised support HDR, updated calibration output;
- in the settings there is a choice of adaptive and triple buffering V-Sync;
- players with more than one graphics accelerator can now choose which one to use;
Changing the following settings should not require a restart:
- window mode;
- resolution;
- V-Sync;
the shadow detail;
- quality reflections;
- stage loading "Loading Shader" has been removed;
9 Comments
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J
J. Boby 12.11.19

Already drove on his RX590 is class! Completely different feel from the game very smoothly and faster started to run. Offset.

T
Tdante 12.11.19

And this is all that? Just kind of pumped Bethke new patch?

m
maxpayen 12.11.19

and what is this version what is its difference from the mainstream?

d
demanik1 12.11.19

Tdante
Yes.
J. Boby
The only minus is not working reshade on Vulcan.

i
impostorby 12.11.19

I wonder if those who do not have the support of Vulcan will be able to play?

J
J. Boby 12.11.19

impostorby
how are they playing now?

i
impostorby 12.11.19

J. Boby
Well in X4 without Vulcan, you just have to play, so I wonder if they will pass on the Vulcan, what about those who do not have it?
It repeats the old, when most of the AMD processors were not supported :D

d
demanik1 12.11.19

impostorby
Should work on anything that supports OpenGL 3.1 and above (if the driver is not very old)

i
impostorby 12.11.19

demanik1
Then the rules, and then already thought that none will have a few months to update as planned, and in a short time :D