Why is the game eating as many as 13 gigs of RAM? (Call of Duty: Black Ops 3)
Is it generally normal when the game consumes so much RAM with such a graphon? They push the engine of newfangled graphic whistling fakes on the ancient as mammoth droppings, but they forget to optimize them. I'm shocked at all. It turns out that the subsidence occurs precisely because of this incredible gluttony of the game before the operative. Are they going to fix it at all, or have they developed a bolt and for a normal game they suggest stupidly buying more memory? Lived, the annual Kalda lowers top-end computers like bitches ... Who has the same problems or am I the only one?finally, the more the game can utilize any memory, the more the
better the optimization is obtained, and the final performance is
very stupid when there is a certain lock on memory gluttony, that is, upon reaching a large volume, the game begins to clean the paging file and memory. for 64-bit applications it is finally bad.
Zakharenko Sergey
Here I am about the same. I remember I already wrote about this on the forum and one frame really advised me to update the hardware. Yes, there are a dime a dozen of advisers here, but really practical advice from them is extremely rare. As for other games, I also play in them, I just occasionally stick to Kaldy's multiplayer, well, I really like it.
Well, there is no need to buy additional RAM. "The application eats as many resources as available to it." In fact, cold and 6 clean gigs "should" be enough for the eyes.
maxxim1891
I have a license, so patches are automatically installed, as it were. As for the rest, Kalda is shifting more and more towards consoles, because there is a large part of the entire audience, as a result of which the profit from sales is higher. Why make a full-fledged version for a platform on which sales will obviously be lower? Throw a curve console port and have health, poor bakers.
Yes, she doesn't even care about 32))) For half an hour I calmly grabbed) Prots adult)