Mage World (Dungeon Siege)
Has anyone played this? Helppp !!!!! What ... incomprehensible one cannot choose a person for passing, the elder of the very first camp does not want to talk to me and forbade everyone else? (I just didn’t have time to mischief) Should he help him to destroy the simulator? And then he beat him, beat him, but a little sense.From the 12th of his life, Karkadan could not kill, he crossed to the castle of the queen's boat, talked with everyone, learned 3 types of hand-to-hand combat, 3 types of combat with a staff, too, meditation, dressing wounds. gained life until 16, returned to the village, then the video of the battle with Karkadan, stunned, took the cap, still no one wants to trade. I returned to the castle of the rook, they say go to the north, stuck there, and there is such a wonderful fence in the middle of the road, I don’t know what to do next? Help!!!
After Hiperborei, the game really seems to be stupid, I started several times and all to no avail, though once I went too far but did not save the saves. Now started over and over again at a dead end. If someone shaggy this toy, please respond.
Good time of day to all! Now I'm downloading MW_3.0 from http://www.enigmatic-dreams.org/MwJ/MageWorld_3_0.zip can someone come in handy. I also downloaded something useful from DS1 mods from here without registering http://browse.files.filefront.com/Dungeon+Siege+Modifications/;141687;/browsefiles.html
That's why I wonder why the people in the first village do not speak to me, they won the elder in a fair fight and put on their hat. Help.
Yes, the game is stuffed with a wide variety of glitches. I recommend playing only version 3.0. Less bugs. For me, too, after the victory over karkadan, nothing has changed. No one in the village spoke to me ... the deceased forbade me. Well. okay, left with a knife, stocked up on meat. He returned to the village. And I have already killed all the deer in the district. I went on. I saw the castle. I went to him through the dungeon. In order not to freeze you need clothes. Learned everything that is taught. there are no clothes here. So you need to do it. On you! Nothing! Even with a knife, deer skin cannot be obtained from a deer (even with a skill). Well, God bless him. went further. I saw that it was impossible to pass, I started the game again. there the barrier has already disappeared. Well, it went. I walked for a long time, clearing the whole map from enemies along the road. Found a bow and arrow. Found several villages, bought clothes there (finally !!! ) There is some secret near that village - but it needs a special key. I climbed the whole map, I could not find it. started straining with food ... on you! The deer have become immortal, or rather they cannot be escaped in them now (with a forced attack too) Passed the queen's elephant castle (stuffiness) Passed the queen's castle, climbed everything, found a bunch of valuables (did you forget what the bastard said about the books in the rook castle? Sell ​​them to him (if you want to return). Found the castle of the king's elephant. There I bought real ammunition. Well, almost. Weapon and shield already at least something. And not some kind of board and stick. I went on. One interesting location. There is something like a burial place. Mantry said that here I will find myself knightly armor (all knights have) it is really cool by the standards of the game. Enemies are animals. They beat painfully and a lot. They walk in crowds. Oh horror! What now will....
People !!! Is there anyone playing this crap? I have a gag - teleports do not start and I cannot enter the ruins: (((((Heeeelp!
1. At the beginning of the game with Mantry, you need to talk so that he joined you to answer all the questions with the right button. Draw a map, like a chessboard (mark the cells, like a chessboard), mark where what is, on which side of the ships, so as not to run in vain.
2. At the beginning of the game it is better to wipe Karkaddan with a weapon - you will find the Fire Poker stick in the nearest house, then put on the Karkaddan hat.
3. What to learn any art, you need to ask the teacher many times, the song is long.
4. If the merchants have run out of the necessary raw materials (for example, ore), you need to fly around in a circle to the same place, the goods will appear again (checked on 1 playing field), or return later.
5. Square D5 - select Arma Igneus (crossbow). Arma Igneus is a powerful weapon, but rejects arrows, it is better to use on crowds of enemies. Bridges are repaired with the Tinkering skill at a level of peaceful magic (Mundane) of at least 17. Behind the bridge you will find 3 runes: Destruction (dexterity +1), Protection (armor +1), Creation (accelerates health and mana regeneration)
6. Receiving arrows:
1) Foraging => Branch
2) Tinkering: Branch + Knife + Tool Kit = Wood Shaft
3) Killing a Deer => Leather
4) Tailor: Leather + Knife + Tool Kit = Arrow Pattern ( sample of arrows) + other samples (you can not pick up as unnecessary)
5) Bowyer: Arrow Pattern + Wood Shaft + Tool Kit = 20 Arrows (20 arrows)
7. If the character is hungry - feed him with the right mouse button on the food in the inventory.
8. Levels up to horizontal 5 inclusive are completely passable with the next equipment (all equipment can be made with skills, although up to difficulty 8 inclusive, you can make better equipment):
Hat - Knight Steel Beretto (knight's steel beret), protection 3.
Clothes - Chainmail Hauberk ( chain mail), moderately protects from cold and heat, protection - 6.
Shoes - Studded Leather Boots (leather shoes with inserts), protection - 3.
Gloves - Studded Leather Gloves (leather gloves with inserts), protection - 2.
Bow - Shortbow ( short bow), damage from 3 to 21, range 18 m, requires strength 8.
Weapon - Morningstar (Morningstar), one-handed melee, damage from 1 to 21.
Shield - Dermal Shield (leather shield), prepared from Dermal Plate (sometimes dropped from spiders), protection 5.
9. In the G6 tower there is a demon - you get a quest to guess his name.
10. Things with difficulty 16 begin to be created (high chance of damage, it is better to preserve it beforehand) at level 17 Mundane
11. Magic Mundane must be pumped to level 18 with any peaceful skills, you can cast idle, for example, while flying on a ship, magic is restored by the Meditation skill ...
Questions:
1) How to activate the device and open the door in square A4?
2) How to get to the tomb in the pyramid in square G5?
3) How to get to the ice castle and how to activate the elevators in square E1?
4) How to complete the quest with guessing the demon's name in square G6?
Anyone else playing MageWorld?
Further:
12. Flying butterflies-fairies near the ruins are packed in a bottle with the skill "alchemy".
13. Lift down with green lights in square E1 is triggered when wearing a green rune (Rune Of Creation). Below is Rune Of Creation and a skeleton with a book about a rune (purchased). The book says:
- with a bottle, she can summon a genie,
- with a bottle Pattern, she can summon something interesting,
- with blacksmith tongs, she can summon a creation tool,
- with a blacksmith's hammer, she can teach you how to do beautiful things,
- with with a cup of brandy she can revive when you die.
14. An upward lift with red lights in square F1 is triggered when wearing a red rune (Rune Of Destruction). Above is a house with a Perseus, in the Rune Of Destruction house, the Persian has a book about her, you can buy it. The book says that wearing a rune increases your destructive power, destruction is contained in all weapons.
15. Lift up with blue lights in square C1 is triggered when wearing a blue rune (Rune Of Protection). Above is a house with a Perseus, in the Rune Of Protection house, the Persian has a book about her, you can buy it. There is cheese in the chest upstairs.
16. Levels of 7 horizontal inclusive and passable when equipping (do it yourself):
Hat - Knight Helm (knight's helmet), protection - 6.
Clothes - Chainmail Hauberk (chain mail), moderately protects from cold and heat, protection - 6.
Shoes - Enchanted Studded Leather Boots (enchanted leather shoes with inserts), protection 4.
Gloves - Enchanted Studded Leather Gloves (enchanted leather gloves with inserts), protection - 2.
Bow - Long Composite Bow (long compound bow) - damage from 5 to 41, range 25 m, requires strength 16.
Weapon - Ax Staff (staff-ax), damage from 1 to 41.
Runes - 2 Rune Of Destruction (agility + 2), Rune Of Creation (increases health and mana regeneration), Rune Of Protection (armor + 1).
17. Lever for the ship in the H6 square (on the north side), repaired by the Tinkering spell. There is an island in the square with a 5-storey tower, a non-working mechanism in the tower and 2 Persians frozen in ice (Shujaa and Brunhilde) and the book "The Final Solution". The book says (I can't vouch for the accuracy of the translation):
“… And so they were called. They are brave in spirit, truly brave. Each had the spark of Elan within his heart, the true spirit of a warrior. Their bodies did not obey the spell of the wizard-kings. They had to grow stronger. The strength of their bodies had to increase at least to the warriors of the Wizard Kings, or they would not survive ...
... made by a mixture of fire and ice, sorcery that hardens their bodies beyond normal human capabilities. Subsequently, they could almost completely ignore extreme temperatures like the warriors of the wizard-kings. In the sultry desert, they do not weaken, and naked in the snow they do not tremble. But there are limitations. The body is flesh, after all. Warriors of Wizard Kings are healed of any injury that does not completely kill them. Our warriors should be able to do the same ...
... until recently we were left with only two. Shujaa, a direct descendant of the strongest warriors of the Amazons. Brunhilde, a direct descendant of the Valkyries, an ancient and secret sect of warrior maidens from the northern barbarians. Everyone was trained, tested and tenacious. They were not equal to the warriors of the wizard-kings. Their bodies must be strengthened, saturated with the power of the fastest recovery, like the enemy. But how? ...
... enclosed in a crystal. Our hope is that the crystal will focus the power and prevent them from being destroyed. It also serves the purpose of keeping them animated while they work. We now believe that they are not ready for anything. They can die despite our efforts ...
… was lost! Oh, misfortune! Without the crystal of activation of the mechanism, all our work is nothing. One way or another, we console ourselves with the consciousness that, in any case, the mechanism has not been tested. Shujaa and Brunhilde are asleep, unaware that they are happy. Even if we can get another crystal, perhaps through summoning the demon and dealing with it, it will be fraught with tremendous risk. It can only be used on one of them and the chance that they increase their power is small. If that works, they will likely have a power equal to that of the warriors of the Wizarding Kings. However, if that doesn't work, they can be destroyed ...
... now the earth is shaking. Tongues of fire and places burning with squares, and the earth soars into the sky. We are lost. Shujaa and Brunhilde sleep in the dark. Can they help? My heart says yes, but my mind says no. Only one can be chosen, and even if he can serve, he will be one warrior against the wizard kings and their endless hordes. Logic dictates the obvious - it's impossible. And despite this, my heart says that we can try. Perhaps one warrior can be successful. One warrior with the true fire of Elan in his heart, one warrior with strength, skill and determination to succeed. But we will never know ... "
18. To increase the exp, you can clear enemies up to horizontal 7 inclusive. Enemies with scythes are killed with a bow: you run away, then stop-shot, then run away again, finish off with a hand weapon, then collect arrows.
19. You kill the queen in square D8 with Arma Igneus (crossbow). The first time, you need to have time to press the lever without leaving the ship (after the queen's chatter, quickly pause and activate the lever during the pause) so that one enemy with the scythe is on the ship, soak it and then return again to the queen, the second time she the servant urinates easily.
20. In the square in the crater E8 is the black wizard king. First you need to go down the serpentine and overwhelm enemies with scythes with a crossbow, the rest - with melee (you need to stock up on samples of arrows, branches for making arrows, and grub). At the end of the serpentine elevator, you fly down. After talking with the black king, he exposes John, you talk to John, then you kill John with a hand weapon, then you kill the Black King, he walks slowly, you overwhelm him with arrows, then you run around him, you pick up arrows, shoot him again, etc. The king drops three Odd Patterns.
21. You receive a task to kill the White King. Mantri says that there are 2 ways, one is through the elevator, it works once, there is no way back, and you need to know how to get to the White King. The second way is to explore the map and find new secrets. We go along the second path.
And yet: how to open the lattice in the ice castle in location E1? Has anyone even gone there?
Felrind Hmmm ... A game for egg-headed maniacs ... I didn't get into the ice castle ... I remember giving up playing on the last rank (wet). Surely, there are some other "workarounds", "secrets", as mentioned above, but I did not find them, the game GOT, I would have flunked the old man himself :). Write if you succeed, at least in hindsight it’s interesting ...
I did not understand at all - this addon is official or is it another fan modification of the game .....
I went through many sites and did not find such an official.
How to activate the device in A4 - throw 3 different runes on the ground in the ring of the device and the door opens. Then it will be interesting. There are many cuts awaiting you in the tomb. If you answer correctly, the next door opens. To answer press ENTER. H AT will appear. Before each answer you need to write / say First answer / say riddle Do not forget to grab the torch there is dark In the G6 square is the same. The demon's name is Lilith. Answer / say lilith
In SP, you can take 3 more satellites. URSA-bear, ROBBIE-robot and AHU-deer. I didn't find Urs, he should be at the very beginning of A1. The robot is at the end of the tomb with cuts, but it is broken. It needs to be activated. When you guess the demon's name, he disappears, but leaves you a Soul gem as a reward. You return to the tomb with the robot and throw the gem next to him. It comes to life. Before talking with him, stock up , because if the answer is wrong, he may not go with you. The deer is in H4 in one of the frozen lakes. To revive it you need to use REVIVE magic. Magic is obtained from brandy + green rune + tool kit + runeresirch. Also stock up before talking with him.Pyramid in B5, levers-1,3,4,2.There is also a zagotka.Answer / say lice