Stainless steel (Medieval 2: Total War)
Does anyone have a crack for this mod ??!Someone had troubles with departures? I play for Kievan Rus, but it will throw out the sabak. I just decided to seize Zhitomir, went to the assault, and it will write an error and close the application ((
http://piccy.info/view/080adf22a556fce02956cfad2a21a937/
well, not 40 minutes, but 15 minutes, but is it worth it or not, I think it's worth it, for me the original and the mod are 2 different games ... even if it's purely outwardly evaluated ... for me, for example, visualization plays a lot ... not to mention already about the possibilities ...
Well, maybe I'm downloading it like a thread, but 40 minutes - when downloading 500 kilobytes per second.
Well, you're definitely from Mars, probably ... I don't even remember such speeds ...
where are you from? if from Ukraine I can throw disks by mail
He means that his dialup downloads 4 kilobytes per second at a speed of ~ 43 Kbps. I usually have 5-15 kb (no unstable, sometimes I correct it with FlashGet)
And then. We have a lot of providers providing high-speed network, but I don't trust them. Okay, let's close the question, let's continue on the Program one :) It's a pity they didn't post SS on the magazines (although I rarely read games, I like iron ones) ...
Write who where. You can throw discs by mail ...
SS has big differences from the original. The changed map, the number of villages has been increased by one and a half times, this is by eye, the number of fractions has also been increased. :) For example, in Ireland, where there is only one province in the classics, there are already 3 of them in the SS, and there is a faction itself - Ireland. Added - Polovtsy (Cuman Khanaate) and Lithuania, who are pagans - is also an innovation, then - the Kharezm Empire and the Golden Horde in late Era among Muslims, Kingdom of Aragon in Spain, Ireland, Norway, Templars, Teutons are added to Late Era, Orthodox now two Rus - Novgorod and Kievan Rus ... Maybe I forgot someone. =)
It is possible to start from 1080 - Early Era, or from 1280 - Late Era.
2Armalite
giving SS to the masses? ^^ it is
generally strange that this mod is little known among the masses of oO despite its quality
With the game for England in the SS 6.1 mod, glitches began. At first, before the battle, the commander silently waved his sword. “Okay,†I think, “I bit my tongue, it doesn't happen to anyone.†Then I started to notice that of my mega-archers, only peasants with toy bows are available. He built barracks for archers in Cana - again peasants ... There are no knights on foot, large barracks provide spearmen and light swordsmen. "So, - I think, - probably, the developed mod of all the cool units was thrown into the super-barracks of citadels and huge cities. Well, that's even more interesting ..." Then I guessed to look at the construction browser. And then I learned that I had no knights and would never have, that my current archers were peasants, and in general it was time to surrender. What is this incomprehensible conspiracy against England? I didn’t touch England in the lyrics at all, and I didn’t touch anything, just to to cure the muteness of the new factions, I changed a couple of names of the files in the "Sound" folder and deleted a couple, as advised. In "Battles" all units are available.
And those three hours that I killed for the game? Although nothing else, I suspect, you can no longer do ...
killed in what way? Save the safes, but you don't need to touch the tinctures in ss6.1 - everything is perfect there ...
Myalim, where to throw the saves?
In short, I was told that this is now the case, so that good fighters in European countries appear somewhere after 1300. Like history.
DViS, you put SS together with one feature. Real Recruitment is called.
Read more here - http://torrents.ru/forum/viewtopic.php?t=815525 just read carefully.
Take down the SS superstructure and reinstall it, only more carefully with the check marks. ;)
ZY Incidentally, SS saves with and without RR seem to be loaded this way and that.