How do you like to fight in survival? (Fallout 4)
How do you like to fight VPBX or real-time difficulty survival?Real-time pure shooter. I smear a lot on the enemy, because the enemies are always moving. You need to hit the head, because the damage is greater. But in real time there are no crits, only watse. Mobs are fatty, a lot of rounds are spent.
There is a lot of damage in watts, because there are crits and it is much safer. For the watts to be effective, you need to spend points in luck and dexterity.
When, how, if the battle is in favor of the enemy, then I cut in the VATS. But in fact, this VPBX is just a decorated autoim
Personally, when I can't deal with the enemies, I turn on vats! If you want difficulties, you can do it without vats XD
Realtime only. Partner Dance helps - does most of the work and very rarely lies down - and the scrounger perk, which allows you to find more ammo. In extreme cases, you can go for the "Fat Man", but I used it once so far.
As it is not playing on survival. I love realism and I was hoping that a similar mode would be in F4. But as it turned out, no. Well, in general, I ran almost the entire "first phase of the game" on "survival". Well, yes, basically all attacks are stealthy or through the voices, because in a real battle, when everyone moves to hit, it is essentially unrealistic. And the enemies are still such "wangs" have time to understand that you are aiming at them and jump aside, only you pointed the barrel at them. And all the points I spent in "Strength", "Endurance", "Intellect" and "Charisma" (at the moment I have these skills for 10). Therefore, I often use melee weapons or carry out all sorts of "combined attacks" (fired a couple of times, jabbed with a bayonet, fired a couple more times, finished off in hand-to-hand combat).
Drugs! Drugs are our everything in the game.
Chemist perk to maximum + combat chest armor with a modification that increases the duration of the chemistry effect by 50%. As a result, ultra-screw, buff-screw, psycho-screw slow down time by 67 seconds! 67seconds slow mo! (psycho screw is so generally ... more than a minute + 25% damage, + 25% resistance, + slow mo, + 25% resistance to damage from med-x ...
Plus other long-lasting chemicals last 20 minutes.
The Persian has little dexterity, little strength, little endurance, little perception. But a lot of intelligence and charisma. Pure chemistry saves and only on it I sit.
Well, proofs about 67 seconds.
Spoiler