problemma with textures need help (Assassin's Creed: Syndicate)
guys help sometimes the textures of some objects disappear altogether, and sometimes when the camera turns, monotonous triangles appear on the whole screen, which is not possible to play! i7. nvidia 980.32 RAM! last firewood "i7 + 980ti + 16gb - the first two hours of the game, constant glitches with textures and objects. I changed the graphonium from the very minimum to the ultra - glitches do not disappear anywhere ... Many buildings are simply not visible (but you can climb over them).
Even in Unity, there were no such fierce bugs. The people on torrents write a problem in the Nvidia drivers, on AMD - everything is fine.
We are waiting for firewood or a patch. Optimization compared to Unity is many times better.
dimoha12312
Do you have MFAA multi-frame anti-aliasing enabled in the nvidia driver?
I turned it off and the texture glitches stopped.
i7-3770 (4ghz) + 16gb + 980ti G1 (1241 - boost). The situation with the new drivers is great. The only drawdown in MSAA4X mode is about 53 frames in the city. In all other modes up to TXAA4, it is stable at 60fps (of course, at 1080p). With old drivers at maximum settings it was 40-45fps. And what is really great - all the glitches with textures have disappeared. For this,
probably thanks for the advice Your_Fever.
Lex Raven
i7-6700, 980 ti, 16 gb.
By the way, I had 60 frames at maximum with the previous drivers.
True with msaa 2x anti-aliasing.
Lex Raven
Nothing of the kind, AMD has the same parsley, if not worse. No pillars, no trains are visible, half of the buildings in the missions have one solid texture. Especially fun if you need to kill someone in this texture, the game is straightforward to the touch.
At startup, it constantly says that the drivers are old, although this is not the case, the latest version is worth it.
Disabling MFAA and stuff doesn't help. Already what combinations I did not put down, everything is useless, apparently you will have to wait for the next patch or firewood = /