What is the maximum amount of meat and bones in a random settlement? (Fallout 4)
so only super mutants talk. referring to the settlers.BlackNigerSofa
for charisma. I've heard that too. I don’t know for sure, because I didn’t go into construction at all. I can’t say anything here.
you know what I do in the game. I catch all sorts of stupid characters, especially all sorts of scarred chickens, and I sell to raiders, sometimes to supremutants for broth, they love him. So I don’t know about the limit.
And as for meat and bones, it turned out not bad at all. As if for those who understand, it is necessary. maybe more people will come to see what is being discussed, and will explain more.
BlackNigerSofa
well, I see. I decided to dig in the game, do you mind? I will not get off for a long time, you here without me strongly do not swear and do not worry. Everything will be fine.
Somewhere here, on the forum, they wrote:
"The maximum number of settlers = charisma + 10 The
maximum in the game you can raise charisma to 11, 21 settlers come out."
But I did not rise above 18, I specially made a separate save with the most pumped character (cheats)
BlackNigerSofa
No, he probably means to permanently raise to 11. So charisma and above 20 can be temporarily kicked
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
BlackNigerSofa the
11th item adds a bobblehead if there were already 10 before taking it
RGC
Um, etc. above 11 with bobbleheads DO NOT raise !!!
Only hacking, hacking, etc.