Damage above normal (Fallout 4)
I will not write anything especially, you will see for yourself. Lvl 18, strength by 4, damage from melee weapons by 1 pumped in. Without power armor, the damage is the same.I picked up a machete a couple of days ago, the damage was 52, played today, decided to wear it. Clothed. You see the result. Is this a bug or not? Survival Legendary mobs fall from 6 hits.
Yes, no, norms, also on survival 34 lvl, it's already boring ... I even put the mod on the legendaries ... a little more fun, but still I quickly lay everyone down ... The balance is this ... can start with a mod to turn off leveling ?
And so wait for the rebalance of the mod ...
RazorFrost
Obviously the same - someone was too clever with something. At my level 54, this cleaver has 54 damage with a strength of 10-11. Even if I completely pump the melee perk right now, it will be 110. If you take another "bloodbath", then somewhere around 125, but certainly not 200+. A rare weapon, the same "Kremva", has much lower damage.
the same garbage I found an automatic carbine for 77 damage versus 30-35 for a standard automatic
sagittariu
So he fires two bullets in a row, it is signed by him)
But this very Guardian is an amazing thing. I promoted it for single shots, 100+ per shot with almost no carbine firing, accuracy and range are chic. And this with a .45 caliber, which heaps of. Only now the plasmogan has finally assembled more powerful, pumping science to the maximum.