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BlackTea 08.12.21 02:11 am

Accelerated time (Fallout 4)

Hello, members of the forum! I downloaded a repack from Hotab because so far there is no money for a license. The computer is powerful, everything goes on ultras (60-80 fps) and by removing the FPS limit I got rid of the friezes. But when I got to the quest in the Museum of Freedom and entered into the building, time seemed to speed up. Has anyone encountered?
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Nikita237 08.12.21

BlackTea
Do you have problems picking locks? my hairpin breaks in 1 second

Z
Z01-Ange 08.12.21

This is due to the fact that you removed the FPS limit, a fairly well-known bug of this engine.

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BlackTea 08.12.21

Nikita237
Yes. I did not find a solution. Having returned the limitation, over time everything became normal, but 30 fps and friezes are not for the faint of heart.

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BlackTea 08.12.21

Z01-Ange
And what to do then? Can I lock at 60? Or just yes / no (limitation)?

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Z01-Ange 08.12.21

BlackTea
It seems that the iPresentInterval parameter should be equal to 1, then it will be locked at 60 fps.

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Anomel Suna 08.12.21

BlackTea
but 30 fps and friezes are not for the faint of heart.

You haven't played with 4GB of RAM yet ...

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BlackTea 08.12.21

I turned off the vertical, but with the help of Bandicam I locked it at 60 FPS. No lags, no time acceleration. Nadebs will help someone.
Z01-Ange
It locks me by 30.

Z
Z01-Ange 08.12.21

BlackTea
In Skyrim, for example, if the value is 1, it locks on 60, and if you put 2, then on 30. Here it may be the other way around, you can try to put 2 instead of 1.

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Nikita237 08.12.21

I don't know if it will help, replace the line of your video card in the ini file with this sD3DDevice = "NVIDIA GeForce GTX 780 Ti" and enable read-only mode for the file