Freedom of action in the game (Thief (2014))
I know that most konsolshikov (users) of this site are already hacked into a pirated version of the game Thief and I have questions for you.1) Is the game world open and big enough?
2) Is there freedom of action in the game, that is, is it possible to walk around the city without completing a mission?
3) Are there any side missions ??
4) Are the side missions interesting (if any)?
5) Is the open world interesting to study?
6) Is it possible to enter every house?
1. Such a half-open city with streets and gateways. The city opens gradually, but the corridor of the city itself is felt. Well, just like in the new Tomb Ryder.
2. There is freedom of action.
3. There are side effects.
4. All side missions as one - you need something to steal, in each mission you can hear the GG's comments, history and events in the game.
5. I can’t say anything about this. There are all sorts of collecting 100,500 unnecessary trinkets.
6. No, you can’t, but in a percentage of 30 houses you can ... through a window.
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Well then, good. Although it was to be expected, these games are made by one studio.
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But more often than not you run upstairs
Hmm, well then, more Wolfenstein (2009) seems to work out.
In terms of openness, it reminded me of Assasin, but it's difficult to navigate without a map, you can get into many apartments through a window, door or ventilation, there are a lot of ways, just about 50% of houses become available as you go through side quests from your friend (how is he there? )