Modding (Dungeon Siege 2)
I made a small mod, but for it to work, you need to pack the file into resources, so I have a question how to pack the folder in .ds2res, and then I will think whether I made the mod correctly or not, thanks in advance.And what, the program that helped to extract the resources for the mod cannot pack them back? If not, then look for another, similar to this - there must be such. Again, sometimes the mod files can simply be dropped into the "Resources" folder and they start to work fine - I remember doing this for the first part.
at_sagor
Hmm, like Tank Viewer can only unpack, and there are no other programs, only a few official ones, and I also tried to drop the mod files in Resources, I did not observe the result
darkcelt
Remember Broken World has its own Resources folder. And yet, I noticed one interesting thing: I have there all files except for "DS2169FOV.ds2res" (for widescreen monitors it changes the camera's angle of view, if not forgotten) start with "x".
darkcelt
What didn't you do right under "Broken World"? And then for the original it is somehow sad, there are not so many opportunities there.
darkcelt
It's strange anyway, there will be no two class branches and some specialized spells. However - the owner is a master.
at_sagor
I want to make a summoning mod, I took "Summon Valdis" as the original, like I did everything fine, but I have to pack it.
darkcelt
Would you like to know? Maybe intensified searches on the Internet will help? Look at the fan sites of the game (preferably in English) or just type a request in a search engine.