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xpupkinkirkma 11.12.21 02:15 am

How to make a map (mod) standalone? (Euro Truck Simulator 2)

Hello everyone. My question is, how to make any map, say the same RusMap, autonomous, that is, so that it does not expand the standard map, but is completely separate?
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SlavikSD 11.12.21

xpupkinkirkma
In the RusMap-map_v1.5.2.scs file:
- add the rus.mbd file to the Map folder;
- in the Map folder, rename the Europe folder to Rus.

M
Matroskin 11.12.21

xpupkinkirkma
Go to the editor and save the map under a different name, then register the economy

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vovangt4 11.12.21

xpupkinkirkma
If without an editor, then take the default file europe.mdb rename it as you like, even rus.mdb, even though russia.mdb you can differently in Latin letters, also rename the europe folder, and, for the ideal, rewrite the economy and logistics as Matroskin said above, but and will work without rewriting.

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xpupkinkirkma 11.12.21

SlavikSD
Matroskin
vovangt4
Thank you all for your answers, it turns out that everything is easier than it might seem.

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bobrdobr 11.12.21

xpupkinkirkma
But keep in mind one point: standalone does not mean independent of the game patch for which it was made. Almost all fresh mod cards use models and stuff from the fresh default.