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Manche 11.12.21 02:19 am

Ripples in textures in the distance (Grand Theft Auto: San Andreas)

what is the problem ?
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Manche 11.12.21

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Pashtet7 11.12.21

You need to enable anti-aliasing or anisotropic filtering, I don't know for sure. To check, put a random ENB because there, by default, this ripple is removed