The ending was well done. Max valued his car more than a woman with a child, more than a Masterpiece with a loyal and obedient mechanic. In many ways, the plot echoes the first part of the film, where Max took revenge, having lost everything.
and then nafik to improve the fortresses with a crowbar, the rest is clear, but this is nonsense 3000 to the wind
kriptonec
In the game there are improvements for fortresses for scrap, it costs 3000, but it has no effect. He's talking about it.
Andrey Lemeshev
Well, as it does not give an effect, the fortress improves, for example, huts are built at the jit, drawings on the walls appear at the belly cutter, etc.
Plus a cutscene, "fortress improved".
Yes, the ending is somehow not very, stupid. Nadezhda stayed in Gaztown, where she got stuck several times already, and everything ended naturally for her. The final ram is also complete stupidity, it was difficult to plant chtoli from the thunderbolt. And the Tinsman could be persuaded or something. And the fact that all your actions during the game do not affect anything a little disappointing. They could have done so that when the areas were completely cleared and the fortresses were improved, Chelem, due to the resistance of the locals, did not have time to get to Nadezhda before Max.
cyklon-31
It is better to lay at the very end, when all the achievements have been collected, the scrap is gone and it remains only to lay it in the fortress, you will just get the last 4 achievements.
Sad ending. I also wanted to believe that there is more than one ending, but alas (