Impressions of the full version (X360) (Fable 3)
Here we go.X360 version online.
good game. pleased with the plot, well spun. but after "ascending to the throne" the game becomes kind of boring, all you do is walk and make decisions, and as already mentioned it is very difficult to be kind, unlike evil. the developers did not think it over. so I think the score for the game is 8 or 9.
Nice game, I liked it. Rating: 9.0.
It is difficult to say whether the game will be with Russian voice acting, personally I think not. :( Although they could !!!
Finally got around to Fable 3. The game is entertaining, and nothing more. I did not find anything that could amaze me and plunge me into delight. Innovation also did not occur. The toy is peculiar, with its stylistics it reminded me of the autumn Dishonored (2012) (of course I passed it to Fable 3 :)). Nice to the touch). I give her a well-deserved 7.0 out of 10.
UPD. During these two years I have rethought my point of view.
Last year, 2014, I wanted to replay Fable 3 one more time (I don't know why), and as a result, I like it even more. I increase my rating from 7.0 to 8.0. In my practice, this rarely happens, because usually I do not change my mind.
Lionhead and Peter Molyneux should be proud.
(rev. 30.08.2015, 18:38)
Compared to some RPGs, the game is interesting, but compared to Fable the lost chapters it's just a terrible game, how could you make such an excellent game from such an excellent game, the first part could be played for a very long time and with pleasure, it was interesting not only for the plot but and additional missions and its own atmosphere. And after passing part 3, I just want to delete it, and even more so I don’t want to complete additional missions. I would give her 2.5 out of 10. (2 points of which only out of respect for the fact that this is a continuation of the first part)
passed, the graph is excellent especially for 2010, but really, apart from the plot, there is no particular desire to do anything, there is especially no sense, there is absolutely no desire to spend money on especially unnecessary items. I would also bet 7 out of 10.
Boring game, if not for interesting additional quests, I would have deleted nafik! Well, and one more thing: where has it been seen that after your Persian was slammed, he would immediately be resurrected? Fuck, I ask, need health flasks and so on!?!?
Everything that I will write now is exclusively mine, IMHO, and it is inappropriate to argue with me and prove something to me.
To begin with, how is the game an RPG? There are as many RPGs as there are in COD or Crisis. Adventure, maybe even an action game, but not an RPG.
Secondly, the gameplay in the game is just awful. The game does not drag out for a minute, it is absolutely uninteresting to explore the world (maybe because there is nothing to explore?), It is empty, in most locations there is not a SINGLE character, cities are empty (Persians stand only near counters and houses). There are no dialogues in the game, instead of them we watch a small cutscene, and after that we need to press 1-agree (good deed) or 2-refuse (bad deed). By pressing 1 and 2, you can shake hands or be rude to any Persian, what is the meaning of this action remains a mystery to me. I can't help but note the moronic navigation system, moronic because all we need is to run along a line on the ground that leads us straight to the goal, in my opinion it will only be easier to "press X to win". In the same way, as we have already noted above, Messrs. Bnssmerten: they kill him, he is immediately reborn.
The controls in the game are both simple and complex at the same time. The simplicity is that the game uses only 5 buttons. And the difficult thing, not even complicated, but unusual, is that the layout is inconvenient, and the button reassignment does not fundamentally change anything.
And thirdly, for 2011 the game has terrible graphics and models (where there should be a cylinder - a hexagonal prism, and with terrible normal maps) of the 2006 level. Locations are empty, there are no parts, garbage, etc. If the forest is land and trees, the city is a few houses, a couple of counters and a floor. Everything.
I don't really cling to graphics, all the more so if the game is interesting and addictive to the gameplay, but when there is nothing in the game, then you pay attention to the graphics tripled, but, unfortunately, it is not in the game either.
P.S. I tried to complete this game three times, but it was enough for me for a maximum of 2-3 hours.
This was probably the third and last time.
Played PC.
Who disagrees, see the first sentence)).
I will write about the version on the PC that I passed.
In principle, you can play. That she is completely bad, I would not say - mediocre.
Now about the disadvantages: as I understand it, these minyushki with room for bullying the player, I have not yet met these functions more inconvenient control.
Next is the atmosphere; compared with the first - it is not. The only thing that looks less like a desert.
Well, that in the game there is not a single RPG characteristic and component - I think it is clear to everyone.
True, there are elements of a strategic component, and thanks for that.
The main plot: for show - it goes down, that is, when there should be an epic battle and the intensity of passions according to the idea - here two minutes of the game are somehow made.
Since there is no main plot in a successful game, it must be replaced with something else interesting that the player can do.
Alas, the rest of the implementation here is also not entirely successful.
RPG, as I already wrote, is not here, the battles are elementary, tk. you cannot die.
Additional quests are nothing, there are interesting ones. True, all are linear.
The Sims component, as I understand it, is for fun. A lot of banter - little sense. I didn't like this approach. The game gives freedom of action in this regard and life, but here some jokes with banter - as a result, there is no pleasure from this roleplaying.
Communication is a light dance on business and without business, it looks funny, but I'm not acting out as a buffoon, but kind of like a hero and a ruler (why we were not allowed to choose from the list of gestures ourselves, which one to use is not clear)
Marriage - which clone we choose: scary or completely scary. I found only two appearances that would not be repeated for the princess: one Eliot looks like a boy of about 15 years old, and the second looks older, really and does not shine with beauty. Everything else is scary and is repeated many times in locations.
As for the children, they did not even foresee this, our children are no different from the same ones running around the locations - one to one.
Although when compared with DA2 - I liked this toy more.
Mid-range for a couple of playthroughs.
Kind and good game.
We will immediately be told that we are playing a Hero and our task is to ascend the throne in order to save Albion from the tyranny of our brother. The game can be divided into 2 parts: before the reign and after ascending to the throne. In the first half, we gather the army, make promises and carry out side missions, but in the second half, the fun begins. In order to protect the kingdom, you will have to collect a huge amount; to replenish the treasury, you will have to choose between immoral acts and fulfilling promises. The choice is difficult and that makes it even more interesting.
The combat system is good. Destroying villains is fun and not boring. Every time you want to combine different types of weapons. Nice and not difficult. And of course it's better to play with a gamepad (PC version).
Clings to the game world. Each location is different from another, each has its own peculiarity. Some locations may change after our actions.
The side quests turned out to be good. There are also typical tasks: kill, bring. But more interesting are the tasks spiced with humor and unfolding on a chain of quests.
Nice soundtrack.
Of the minuses: the gray tint is a little annoying, I want saturated colors. Not the best optimization (PC version). The game does not want to continue after passing, although they give out a bunch of tasks.
8/10.
Now I will unsubscribe and I, perhaps!
1. The main character looks like 3.14drila. The developers, apparently, have long been drooling about Holland, where gays are in the law.
2. 7 sets of clothes. In the first part there was a Man and he had 5-6 sets, both harmoniously matching, externally, and suitable for the appearance of the armor. Here is a pure masquerade.
3. Curve map and teleportation system! The normal teleport works only in the Free and Yasnodol camp.
4. Map of the location itself. I just have a character trait "bring the matter to the end" ... otherwise I would write a couple of pleasantries
5. The dog, especially if you teach him to search to the maximum, serves rather as a hindrance to the GG than as an assistant ... something worthwhile like a good sword ... there ... potions ... and here we have Rubies ..
SHORTER! 3/10 for the idea. The idea did not come true. Collecting the keys - and then we'll see.