How to start the game (Warcraft 3)
Installing a patch of the required versionTo play on our server you need the full version of WarCraft III: The Frozen Throne version 1.27b.
The easiest way to see the version of the game is in the main menu, it is circled in red in the picture.
If your version is lower than required, then first you need to install the v1.26a patch.
How to install patch 1.27b can be found here: Upgrade to version 1.27b. Tutorial.
------------------------------
Possible errors due to which the game is not updated:
1) Registry error loading key 'Warcraft III InstallPath '
You need to correctly register InstallPath (game) in the registry.
Specifying the server for the game
When the game of the required version is received, you need to tell it where the server is located.
This can be done in different ways, the easiest of them is to install the key from the Registry: www.playground.ru/download/server/war3/gate.reg (the file must be downloaded and run, agree with the addition of information)
Other ways:
Using the Battle program .Net Gateway Editor. Click "Add server", enter server name - Rubattle.net, host name - rubattle.net, timezone - 3, "OK". Then "Save to registry".
Adding data to the registry manually using the Registry Editor.
1) run regedit
2) add 3 lines
rubattle.net
3
Rubattle.net
to the list of servers
Configuring the firewall (firewall)
If the firewall is installed and is in the mode of blocking unauthorized connections, then:
In order for the firewall not to block the connection of the game to the server, connections must be open to ports: 6112, 6113, 6114, 6200, 4000 for the programs "W3l.exe" and "war3
.exe" from the game folder.
Connection
To play on our server - you must run the game only with w3l.exe, not war3.exe.
Start the game, select the PlayGround.ru server in the Battle.Net menu, click Battle.Net and connect to the server.
Creating an account
To play on our server, you need to create an account that can be used to play any of the following games. (WarCraft, StarCraft, Diablo) Click on the Create New Account button, read the rules, agree with them (Agree) , scroll through them to the end and come up with a username and password.
Then enter the created username and password.
Now you need to enter your email address. Only to this address, in case of loss, the password from your account can be recovered.
Everything is ready, you can go to the server.
After registration: Communication - enter the WarCraft III channel (by default),
but in general:
----------------------------
WarCraft III channel - designed to play classic development.
Dota & AoS channel - designed for playing custom cards such as DotA Allstars, AoS, etc.
Tournaments channel - designed for tournaments.
/ join channel - join the channel.
----------------------------
New game - create a game, join - join someone (a list of created games will be shown). If the game is closed, then it will not be shown in the list.
Heh downloaded the No-cd file from version 1.20e, And everything worked again in Rubatl. Who needs this file, please fill it in without any problems.
Razambek
which ports need to be opened?
tcp or udp or both to make a copy?
It is not clear - ports, which ports?
Do I have a choice or tcp or udp?
You can do it in more detail, besides, I have a router on a PC D-Link DIR-300
Guys, the problem is this!
Set Ghostone 1.7.266
Naturally advance zaregalsya two Akka on rubattle.net - one for the bot, one for the admin
About configured (by the screen of the theme)
The problem is that - the bot does not connect people, including me (knock error )
On different forums, including rubattle.net, they tell me the same thing - ports, ports, ports ...
Vrodeby opened ports from 6112 to 6114, also opened ports 6200 and 4000 (on the D-Link DIR-300 router)
When trying to host, I even turned off the firewall (according to the advice of the so-called experts of various forums, including rubattle.net)
But the problem is still = not solved!
The bot connects, joins the channel and even creates a map (when you enter the appropriate command! Pub)
But at the same time, people, including me, do not connect, as well as before the opening of the ports!
The version of my WarCraft 1.26.0.6401 (downloaded from ru.iccup.com)
In the game settings, the address of port 6112
Here is a screen of the ports I have opened (in the D-Link DIR-300
router ) And also - the Ghostone config
[GHOST]
### set automatically the command line HCL in dota games (will work if bot_defaulthcl is not set)
bot_forceautohclindota = 1
### put admins at the beginning of the list of players in the lobby for dota - 1, for all games - 0
bot_adminshigher 0
### if 1 - then only the game owner can start it
bot_ 0
### if 1 - then players who have zero statistics on the bot can enter the game
bot_allownullscoredplayers = 1
### for autohost, allows players with points> = x
bot_autohostallowedscores = 0
### to enter for all games, allows players with points> = x
bot_allowedscores = 0
bot_maxscoresmm = 0.0
bot_minscoresmm = 0.0
bot_banmethod 3
### how many milliseconds of delay to add for the player whose ping is maximum in the game (Dinamic latency)
bot_dynamiclatencyaddedtoping = 25
### how many milliseconds of delay to add for the player who starts
lagging bot_dynamiclatencymaxtoadd = 50
### which value the dynamic latency should not exceed , according to the formula
2.2x bot_dynamiclatency2.2xhighestpingmax = 1
bot_matchmakingmethod = 2
### dynamic latency will be increased if the game in the lobby
bot_dynamiclatencyincreasewhenlobby = 1
### enable dynamic latency, will automatically increase or decrease the latency for each player, depending on his ping
bot_usedynamiclatency = 1
### if 1, then regular users can use! pub /! map /! unhost
bot_userscanhost = 0
### if 1, then SAFE LISTED users can use! pub /! map /! unhost
bot_safecanhost = 0
### allows loading maps in the lobby for admins and safe listed users, if general downloads of maps are prohibited
bot_adminsandsafecandownload = 1
### if 1, then replaces! ban /! bl with! warn /! wl
bot_replacebanwithwarn = 0
### 0 - ghost timer in use! End! Start, 1 - warcraft timer
bot_normalcountdown = 0
### if you! Unban a player, the bot will unban him on the channel with the command / unban
bot_unbanremoveschannelban = 1
### all bot messages will be sent in pm user
bot_whisperallmessages = 0
### bot behavior when a banned player enters the lobby: 0 = do nothing, 1 = kick, 2 = notify the lobby (but do not kick).
bot_banning = 1
### show the wrong ping for the following players (probably invented to encrypt the host location = D): for example = nick1 nick2
bot_fakepings =
# Send the text of the gameloaded.txt file to the game after x seconds. Default:
10.bot_gameloadedprintout = 30
bot_gameloadedprinttime = 2
# how many games a player who received a warning needs to play in order to eliminate it. By default: 7
bot_gamenumtoforgetawarn = 7
# how many days the warning lasts. 0 - an eternal warning or until the admin clears it manually. By default: 14.
bot_warntimeofwarnedplayer = 14
# for how many days it gets banned if the maximum number of warnings is issued. 0 - permanent ban. By default: 14.
bot_bantimeofwarnedplayer = 14
# how many warnings it takes to get a banned player. By default: 3.
bot_banthewarnedplayerquota = 2
# tbanlast / tbl will ban the player for x days. If 0 -
permanent ban bot_tbanlasttime = 0
# regular banlast / bl will ban the player for x days. If 0 -
permanent ban bot_banlasttime = 180
#! Ban will ban the player for x days. If 0 - an eternal ban
bot_bantime = 360
# auto-issue warnings to leaders
bot_autowarnearlyleavers = 1
# send admin messages (if Admin Game is used)
bot_adminmessages = 1
# Send local messages to admin (if Admin Game is used)
bot_localadminmessages = 0
# installs! autostart 10 automatically if the card is
DotA bot_autostartdotagames = 0
# safelisted players are immune to ban / warn
bot_safelistedbanimmunity = 0
# kick out of the game players who were out of sync
bot_dropifdesync = 0
### Manage bans by ip: 0 = do nothing, 1 = kick, 2 = only alert (do not kick).
bot_ipbanning = 1
### ban notification in one line (= 0) (if possible) or in two lines (= 1)
bot_twolinesbanannouncement = 1
### text that is added to the
bot_customversi version
### automatically ban players who leave during the countdown of the start of the game
bot_autobancountdown = 0
### automatically ban players who exit during the game loading
bot_autobangameloading = 1
### forbidden countries when using autohost
bot_autohostdeniedcountries =
### allowed countries when using autohost
bot_autohostallowedcountries =
### UDP port on which the console communicates with the GHost One GUI shell, by default 5868
udp_guiport = 5868
# in LAN / GArena show the real number of players (current / total) in the game, when using the command! pubg it is automatically enabled
lan_showrealslotcount = 1
# LIST OF SETTINGS IN NOT GHOST OPTIONS TAB
#bot_language
#bot_mapcfgpath
#bot_savegamepath
#bot_spoofchecks
#bot_refreshmessages
#bot_autolock
#bot_autosave
#bot_allowdownloads
#bot_pingduringdownloads
#bot_lcpings
#bot_autokickping
#bot_latency
#bot_synclimit
#bot_votekickallowed
#bot_votekickpercentage
#bot_udpconsole
#bot_virtualhostname
#udp_cmdbindip
#udp_cmdspooftarget
#admingame_password
# db_sqlite3_file
#bnet_holdfriends
#bnet_holdclan
########################
# Actual Primary Below the Config #
### ######################
# path to the log file and its name
bot_log = log.txt
# show a message when safe / admin / rootadmin / chieftain / shaman enter the channel
bot_channeljoingreets = 1
# admins can only remove bans that they made
bot_adminslimitedunban = 0
# Notification +1 and +2 (players left until full) in the lobby (not used for autohost)
bot_lobbyannounceunoccupied = 1
# automatic setting of the HCL mode (the bot will write the game mode itself) based on the name of the game (example: -arso EU pros will install the mod -arso) (only if the map_defaulthcl parameter is defined, example: map_defaulthcl = ar). Set an empty HCL mode if the mod is not found in the game name
bot_autohclfromgamename = 1
map_defaulthcl = sdso
# enable silence for the player who used forbidden words for X seconds
bot_censormute = 0
# also automatically
silence admins bot_censormuteadmins = 0
# for the first time the player is silent for X seconds violation
bot_censormutefirstsec 60
# silence to the player for X seconds after the second violation
bot_censormutesec 180
# silent to the player for X seconds with 3 or more violations
bot_censormuteexcessivesec 360
lan_war3version = 26
# Disable nagle algorithm (TCPIP algorithms can slow down and cause lags in the game) - can improve latency
tcp_nodelay = 0
# path to your WC3TVRecorder, example: c: Program Files waaaghTV Recorder
wtv_path = C: Program Files WaaaghTV Recorder
# use WC3TVRecorder, "1" to enable
wtv_enabled = 0
# WaaaghTV Observer Name
wtv_playername = Waaagh! TV
# for example: RO, only these countries are allowed to connect to the game
bot_allowedcountries =
# for example: RO, these countries are prohibited from joining the game
bot_deniedcountries =
# wait X ms before sending a medium sized packet to bnet when using PVPGN
bot_bnetpacketdelaymediumpvpgn = 2000
# wait X ms before sending a large packet to bnet when using PVPGN
bot_bnetpacketdelaybigpvpgn = 2500
# wait X ms before sending a medium sized packet to bnet (off)
bot_bnetpacketdelay
# wait X ms before sending a large packet to bnet (off)
bot_bnetpacketdelaybig = 4000
# Formula for calculating statistics
# Allowed variables: totgames, kills, deaths, assists, creepkills, creepdenies, neutralkills,
# towerkills, raxkills, courierkills, wins, losses, killstotal, deathstotal, creepkillstotal,
# creepdeniestotal, assiststotal, neutralkillstotal, towerkillstotal, raxkillstotal, courierkillstotal
# Default formula:
# Too long word for forum (disallows posting to forum)
# Alternative formula:
# Too long word for forum (prohibits posting to forum))
bot_scoreformula = Too long word for the forum (prohibits posting to the forum)
# The score will be calculated only for those players who have played X games
bot_scoremingames = 1
# Access of the owner of the game by default (use the access panel to change the access level of the admins at your discretion and see the access codes for these commands )
bot_owneraccess = 3965
# Admin access by default
bot_adminaccess = 1903
# game state for home games
bot_gamestateinhouse = 999
# automatically ban only those players who violate the balance of teams (example: game 5-5. at 5-4 ban the liver, at 4-4 do not ban, if this parameter is 1 )
bot_autobanteamdiffmax = 0
# Ban players who left the game X minutes before the end of the game
bot_autobangameendmins = 1
# Ban players up to X minutes of the game
bot_autobantimer = 0
# Ban all liveries regardless of the map
bot_autobanall = 0
# Automatically ban the first X liveries
bot_autobanfirstxleaverslea
# bot will automatically recreate the game with the name [name # number] if X seconds have passed since the last player joined, 0 = disable
bot_autorehostdelay = 30
# bot will automatically recreate the game with the name [name # number] if the name is taken
bot_rehostifnametaken = 1
# if the game counter exceeds this limit, it will automatically
reset to 1.0 = disable bot_maxhostcounter = 30
# these words will be prohibited in the game
bot_censorwords =
# load in game feature will be enabled for every map (if set to 1)
bot_forceloadingame = 1
# after the game ends when using muscle the bot will run update_dota_elo.exe (DO NOT USE TOGETHER)
bot_updatedotaeloaftergame = 1
# after the end of the game, when using muscle, the bot will recalculate the score (DO NOT USE TOGETHER)
bot_updatedotascoreaftergame = 0
# "1" if you are using patch version 1.23 or higher
bot_patch23ornewer = 1
# "1" if you are using patch 1.21
bot_patch21 = 0
# display by each player and the newcomer who played on this boat before
bot_showscores 1
# setting the value bot_autohostmaximumgames> 0 lead to Autorun AutoCAD (excuse the tautology)
bot_autohostmaximumgames = 0
bot_autohostautostartplayers = 10
bot_autohostallowstart = 0
bot_autohostlocal = 1
bot_autohostowner = 0
bot_autohostmapcfg = map.cfg
bot_autohostgamename = w3lkh
# when autohosting turns on the autobahn for players who disturbed the balance of the game in maps with 2 teams. Doesn't ban admins and main admins.
# 0 = off 1 = on
bot_autoban = 0
# should all players logging in from the local network be almins?
bot_lanadmins = 0
# whether to make local players admins automatically (for example, players from
garena ) bot_localadmins = 0
# language file
bot_language = Languages ​​ Russian.cfg
### specify the path to the warcraft folder
### this folder should contain the following files: war3.exe , storm.dll and game.dll
### in order for the bot to automatically calculate values ​​for maps, this folder must also contain the War3Patch.mpq file, from which the bot will try to pull "Scripts common.j" and "Scripts blizzard.j" at startup, and put them in bot_mapcfgpath (which is defined in this config below)
bot_war3path = D: Games WarCraft 3FT Warcraft III
### port on which GHost ++ will host games in battle.net (must be different from the standard warcraft port and the game admin port (spelled out below))
bot_hostport = 6113
### maximum number of games that can be hosted at the same time
bot_maxgames = 1
### trigger used in the game (battle.net trigger is defined below in this config)
### Trigger is a special character that allows the bot to determine that the given sentence after the trigger should be processed as a command (if such exists)
bot_commandtrigger =!
### path to directory containing your map configs
### this folder may also contain common.j and blizzard.j files (extracted from War3Patch.mpq)
### common.j and blizzard.j files are only required to automatically calculate the map_crc of your maps
bot_mapcfgpath = mapcfgs
### the map that the bot will load by default
bot_defaultmap =
### path to the directory where your saved games are located
bot_savegamepath = savegames
### path to the directory where yours are cards
### GHost ++ does not require maps, but if it has access to them, it can send them to players and automatically calculate the values ​​of most maps
### GHost ++ looks for a map in the directories specified in the following parameters [bot_mappath + map_localpath] (map_localpath is defined in each map config)
bot_mappath = D: Games WarCraft 3FT Warcraft III Maps Download
### save replays or not
bot_savereplays = 0
### directory for saving replays
bot_replaypath = D: Games WarCraft 3FT Warcraft III Replay
### version of Warcraft 3, for which the bot will save replays
replay_war3version = 26
### build number of Warcraft 3 to save replays
### patch 1.23: war3version 23, buildnumber 6058
### patch 1.24: war3version 24, buildnumber 6059
### patch 1.24b: war3version 24, buildnumber 6059
### patch 1.25b: war3version 25, buildnumber 6060
### patch 1.26a: war3version 26, buildnumber 6061
replay_buildnumber = 6061
### perform automatic check for nickname substitution or not
### 0 disables checking
### 1 performs check automatically for all players
### 2 checks only for potential administrators.
bot_spoofchecks = 2
### Does the game require an automatic nickname check or not?
### This setting is controlled if, before starting the game, players need to pass a nickname change check
### if this setting is enabled (1) then to start the game, if automatic check is not enabled, players will have to send the bot a command like / r! spoofcheck
### otherwise a player who has not passed the check will be kicked out after 20 seconds.
### If automatic checking is enabled, the bot will automatically check and only after checking all the players will start the game.
bot_requirespoofchecks = 0
### Whether to display a message about updating the game
bot_refreshmessages = 0
### Whether to automatically block the game when the game owner is connected (only the admin and the owner will be able to enter commands to the bot)
bot_autolock = 1
### Whether to automatically save the game when the game is disconnected
bot_autosave = 0
### allow downloading the map or not
### 0 forbids downloading the map
### 1 allows downloading the map
### 2 allows downloading the map at the direction of the administrator (the administrator must register! download or! dl)
bot_allowdownloads = 1
### Whether to ping players when a player uploads a map?
### if yes, then when downloading, players will not ping
bot_pingduringdownloads = 1
# kick banned players from the channel
bot_kickbannedfromchannel = 1
# ban banned players on the channel
bot_banbannedfromchannel = 1
# ### should you use the LC ping style? (divides the current ping by 2)
bot_lcpings = 1
### Automatic kick for players whose ping is higher
bot_autokickping = 90
### game delay (Battle.net defaults to 250 in LAN games 100)
### can also be set for each game via the! latency command (from 50 to a maximum of 500)
bot_latency = 100
# ## the maximum number of packages that did not reach the player before the lagscreen appears (the screen after which the player is kicked out of the game)
### lower than 8.0 version of GHost ++ did not have a lagscreen and this option had a maximum value
### also the value can be changed during the game using ! synclimit command (ranging from 10 to a maximum of 10,000)
bot_synclimit = 90
# whether votekicks are allowed or not
bot_votekickallowed = 1
### percentage of votes needed to trigger votekick
### it is assumed that the player who started the Voting voted YES and if he started Voting again then it is assumed that he voted NO
### the formula for calculating the number of necessary votes votes_needed = ceil ((num_players - 1) * bot_votekickpercentage / 100)
### this means that it will round the required number of votes upwards
### if you set 100 it requires 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9/10 , 10/11, and 11/12 votes for result
### if you set 90 it requires 2/3, 3/4, 4/5, 5/6, 6/7, 7/8, 8/9, 9 / 10, 9/11, and 10/12 votes for result
### if you set 80 it requires 2/3, 3/4, 4/5, 4/6, 5/7, 6/8, 7/9 , 8/10, 8/11, and 9/12 votes for the result
### if you set 70 it requires 2/3, 3/4, 3/5, 4/6, 5/7, 5/8, 6/9, 7/10, 7/11, and 8/12 votes for result
### if you set 60 it requires 2/3, 2/4, 3/5, 3/6, 4/7, 5/8, 5/9, 6/10, 6/11, and 7 / 12 votes for the result
bot_votekickpercentage = 70
# "1" - for the duration of the game, the bot adds the creator as a friend and removes him after the end of the game
bot_addcreatorasfriend 0
# show commands directed to the bot in the lobby / game or not
bot_relaychatcommands = 0
# show information about current downloads cards or not (speed, download percentage)
bot_showdownloadsinfo = 1
# interval between messages about downloads
bot_showdownloadsinfotime = 10
# maximum simultaneous downloads
bot_maxdownloaders = 3
# total maximum download speed
bot_totaldownloadspeed = 1536
# max download speed for each player
bot_clientdownloadspeed = 1024
# initiate the game end timer if the number of players is less than the specified one - 0 disable the game end
bot_gameoverminplayers = 0
# initiate the game end timer if the percentage of remaining players is less specified - 0 disable game
termination bot_gameoverminpercent = 0
# initiate the game termination timer if the difference between the number of players of different teams is greater than the specified one - 0 disable termination of the game
bot_gameovermaxteamdifference = 0
# redirect console output to UDP port
bot_udpc 1
# Do you reserve players from the previous game?
bot_holdplayersforrmk = 1
# whether to enable admin commands? 1 enable, 0 disable
bot_n 0
# whether to require rutadmins to check nickname or not
bot_rootadminsspoofcheck = 0
# whether to require rutadmins to check nickname or not
bot_adminsspoofcheck = 0
# if 1, banned players will be notified about the
ban bot_notifybannedplayers = 0
# bot will look for an external ip while loading. disable if you want to play only on the network
bot_findexternalip = 1
# enter your external IP if you don’t want the bot to look for it when loading
bot_externalip =
# whether to use an alternative site to find external IP? (if there is> 30 sec delay when starting the bot)
bot_altfindip = 0
# Rutadmins (enter through a space: userone usertwo userthree)
bot_rootadmins = w3l.kh
# UDP bot password
bot_udppassword = 12345678
# whether to show messages for automatic removal of players banned or from prohibited countries
bot_verbose = 1
# virtual name of the bot
bot_virtualhostname = | cFF000000Admin
# ignore the lag screen in the first X seconds of the game
bot_dropvotetime = 30
# automatically closes the game hallway if the required number of players or the admin for the specified number are not connected. minutes
bot_lobbytimelimit = 10
# udp ip
udp_cmdbindip = 0.0.0.0
# udp port
udp_cmdport = 6969
# udp spoof target
udp_cmdspooftarget =
###############################
# ADMIN GAME CONFIGURATION #
##############################
### Creation of the admin game
admingame_create = 0
### port of the admin game
admingame_port = 6114
### game admin password
admingame_password = 12345678
####################################
# DATABASE CONFIGURATION #
######### #################
### DB type
### "sqlite3" for local SQLite DB
### "mysql" for MySQL DB
db_type = sqlite3
### SQLite DB configuration
db_sqlite3_file = ghost.dbs
### database configuration the MySQL
db_mysql_server = localhost
db_mysql_database = ghost
db_mysql_user = your_username
db_mysql_password = your_password
db_mysql_port = 3306
############################
# Battle.Net configuration #
###########################
### Server connection address BATTLE.NET
bnet_server = rubattle.net
## # Synonym for the server to be displayed in the logs and on the bot console
bnet_serveralias = Battle
### your Warcraft III: Reign of Chaos CD key
### attention if you are playing on an official server, then you will not be able to connect to the server one at a time with the bot and the same key.
bnet_cdkeyroc = FFFFFFFFFFFFFFFFFFFFFFFFFF
### your Warcraft III: The Frozen Throne CD key
### attention if you are playing on an official server, you will not be able to connect to the server using the same key simultaneously with the bot.
bnet_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFFF
### There is no
bot connecting to the battle bnet_username = nhjkmcf
### there is no password to enter the battle
bnet_password = hidden (for obvious reasons)
### the original channel to which your bot will connect after entering the server
### in in this place, I would like to not indicate the general channels, because the shit turns out to be terrible, it's sickening to watch
bnet_firstchannel = 111
### Nickname of the main admin)
bnet_rootadmin = w3l.kh
### command recognition trigger for this battle.net server
bnet_commandtrigger =!
### whether to add your friends to the safe list (will allow your friends to enter, even if full is typed in the lobby)?
bnet_holdfriends = 1
### whether to add your clanmates to the safe list (will allow your friends to enter, even if the lobby is full)?
bnet_holdclan = 1
### Should I allow players (not admins) to use some commands like! stats and! statsdota in this connection there is no battle?
bnet_publiccommands = 0
### BNLS server (readme.txt for details)
### you need a real BNLS server if you want to connect to the official battle.net server, otherwise you will be kicked out after 2 minutes
bnet_bnlsserver = localhost
bnet_bnlsport = 9367
bnet_bnlswardencookie = 1
### you must edit this section to connect to the PvPGN server
### ask the administration for information =) PvPGN server =) - if not banned earlier.
bnet_custom_war3version = 26
bnet_custom_exeversion = 1 0 26 1
bnet_custom_exeversi 194,206,231,242
bnet_custom_passwordhashtype = pvpgn
bnet_custom_pvpgnrealmname = PvPGN Realm
###
### The second server batlneta compound:
###
# bnet2_server = rubattle.net
# bnet2_serveralias rubattle.net =
# = bnet2_cdkeyroc FFFFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_cdkeytft = FFFFFFFFFFFFFFFFFFFFFFFF
# bnet2_username =
# bnet2_password =
# bnet2_firstchannel = 111
# bnet2_rootadmin =
# bnet2_commandtrigger =.
# bnet2_holdfriends = 1
# bnet2_holdclan = 1
# bnet2_publiccommands = 0
# bnet2_bnlsserver = localhost
# bnet2_bnlsport = 9367
# bnet2_bnlswardencookie = 2
# bnet2_custom_passwordhashtype = pvpgn
please specify all their mistakes beforehand, please, guys, please, do not fix all their mistakes
before !
Skype - nhjkmcf
Ipat, here, as always - three-day frost
Is it possible for a knowledgeable person to go to skype in the bastard and just explain what to do ?!
I have a TeamWiewer if that PPTs!
There is no frost.
Read:
1) http://www.rubattle.net/forums/warcraft_3_reign_of_chaos/tech/788609/ (extreme)
2) http://www.rubattle.net/forums/warcraft_3_reign_of_chaos/762844/ (extreme)
By the way, the bot uses port 5868, its campaign must also be opened (at least on UDP)
### The address of connection to the BATTLE.NET server is bnet_server = rubattle.net
And here, perhaps, just not the "rubattle.net" value.
The exact value is in gate.reg, but it is encoded there.
You need to ask ghost-it for the exact value, or from those who have already successfully configured this bot.
There was one person who ruled and put the bot on the GhostOne move, if I catch it, I'll tell you about the bot in more detail.
And to help with what, you can not drive the recording into the modem?
1) w3l.exe TCP 6112 <IP address static (external)> Allow
2) w3l.exe UDP 6112 <IP address static (external)> Allow
3) w3l.exe TCP 2549 <IP address static (external)> Allow
4) w3l.exe UDP 2549 <IP address static (external)> Allow
5) w3l.exe UDP 5868 <IP address static (external)> Allow
Enter the lines below if possible: (although I doubt it makes a lot of sense)
6) w3l.exe TCP / UDP 6112 <IP address static (external)> Allow
7) w3l.exe TCP / UDP 2549 <IP address static (external)> Allow
Is it possible that the above topics do not contain your firmware version?
In one post there they advise you to propagate the firmware to the host version, mb is it worth doing the same thing?
And what kind of devices are there, just a modem or a modem and a router?
Although w3l.exe, or even Varik's eksheniki should be hammered in the same way - again, you will have to ask.
I have never been interested in the problem of hosting on a PG (because there is no desire to host), and modems, as a type of communicative device, have been used up for a year already.
If you rummage in the Internet, then you need to update the firmware to the latest and type DD-WRT.
D-Link has always been an outspoken h., Zyxel is an order of magnitude better and less confusing.
[GHOST] listening for GProxy ++ reconnects on port 6114
[BNET: Battle] refreshed ban list (0 -> 0 bans)
[BNET: Battle] connecting to server [rubattle.net] on port 6112
[BNET: Battle] resolved and cached server IP address 195.248.176.100
[BNET: Battle] connected
[BNET: Battle] using custom exe version bnet_custom_exeversion = 1 0 26 1
[BNET: Battle] using custom exe version hash bnet_custom_exeversi 194 206 231 242
[BNET: Battle] attempting to auth as Warcraft III: The Frozen Throne
[BNET: Battle] cd keys accepted
[BNET: Battle] username [QuQue [XapbkoB]] accepted
[BNET: Battle] using pvpgn logon type (for pvpgn servers only)
[BNET: Battle] logon successful
[BNET: Battle] Removed 0 temporary bans which expire today
[BNET: Battle] joining channel [111]
[BNET: Battle] joined channel [111]
[INFO: Battle] you are now tempOP for this channel
[INFO: Battle]
[ INFO: Battle]
Why when I, or my friends create a game, does it appear in the list, but I can't connect?
Hello everyone, for some reason my people do not download either the patch or the bootloader, this garbage comes out
Warning: include (gamefiles.php): failed to open stream: No such file or directory in /home/includes/engine.php on line 126 Warning: include (): Failed opening 'gamefiles.php' for inclusion (include_path = '.: / Home / includes: / home / includes / lib / ext / php Query /: / home / includes / lib / ext / phpQuery / plugins / ') in /home/includes/engine.php on line 126
Guys, hello. Is there any modification of the warcraft frozen throne, so that in simple team battles the heroes are not the Persians that are in the usual game, but the Persians from Dota?