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KarasBAN 14.11.19 01:17 pm

Not work fashion although doing need (Fallout 4)

Bought the license and decided to install mods but they either do not work, although if you go to the modifications they are enabled or sort of working but I see only names of the objects and the objects themselves are not displayed. Stars in Plugins worth, too. And by the way there is only one mod that it works downloaded from the website of Bethesda. In General I hope you can help me.
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saa0891 14.11.19

Using the Nexus Mod Manager to install mods, with any asterisks in the Plugins to put the do not need and do not need to copy and extract the files in the game folder,everything put machine in one click and also removed.

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KarasBAN 14.11.19

saa0891
I put through the nexus

s
saa0891 14.11.19

KarasBAN
These points can in any case run,although it already seems to prescribe is not necessary,all should and so to work.

1. Go under My documents/My Games/Fallout 4. In this folder will be several files .ini
2. To open a file Fallout4Prefs.ini looking for the line [Launcher]. Directly beneath should be a line: (if no, then add)

[Launcher]
bEnableFileSelection = 1

3. Save and close the document
4. To open a file Fallout4Custom.ini, if not, create and open with your text editor.
5. Add the following lines

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

6. Save and close the document.

Run NMM from the administrator,and launch the game from NMM.

p
potter790 14.11.19

saa0891
And all?
Devices he ran with it, after reinstalling visible. What fashion did not work, and what worked not quite right. I thought that for a game that's going on, it was working fine before. Version of the game is the same, mods are the same. Then I remembered. Now, for some reason, they never write. In addition to these two fail, you need to change and the third Fallout4.ini, find the heading [Archive], change the line sResourceDataDirsFinal=STRINGS\ like this:
sResourceDataDirsFinal=

K
Kraicher 14.11.19

KarasBAN
Always install mods manually, and no problems.
Look here.
http://fallout-club.ru/kak-ustanovit-mody-na-fallout-4.html

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saa0891 14.11.19

potter790
Or when no problems with the NMM did not arise,everything always works perfectly when you run those items which I have described,I do not understand why anyone has any problems.

Kraicher wrote:
Always install mods manually
Never understood the charm of installing mods manually,it's uncomfortable at first (especially if it is a complicated mod with a bunch of folders and options,when you install through NMM you can see right description,and what is the option and enabled it again, one click),and secondly, it's just a waste of time to unpack,then copy it all manually,then another to remember where you threw and try to delete with NMM is done in one click I last stood at more than 170 mods,I would just hang if I put them in and removed manually.

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potter790 14.11.19

saa0891 wrote:
I do not understand why anyone has any problems.
Probably because you don't know how they should work.
Your screenshot:
Spoiler
Does not work the physics of bodies in CBBE, Tits prilepina like clay on a mannequin. And here is how it looks with the running physics:
Spoiler
saa0891 wrote:
Never understood the charm of installing mods manually
Probably because you never put texture packs in 12Gb. At the NMM has a bad tendency to duplicate the size of the installed mods, to roll back. Not only that clogged the amount of hard disk space double, and fashion lag and bugout, especially if they are large and if a lot of them, especially the texture. Plus, NMM removed all mods, or not completely removes, and in the end still have to clean manually.

s
saa0891 14.11.19

potter790 wrote:
Probably because you don't know how they should work.
Your screenshot:
potter790 wrote:
Does not work the physics of bodies in CBBE, Tits prilepina like clay on a mannequin. And here is how it looks with the running physics:
What nonsense are you talking about,you determined on screen works for me physics or not,but body proportions depend on stupid on how you configured it or what replejser you have installed,you'd better not show your stupidity.

potter790 wrote:
Probably because you never put texture packs in 12Gb.
I already wrote that I have over 170 mods including a bunch of texture packs.

potter790 wrote:
Plus, NMM removed all mods, or not completely removes, and in the end still have to clean manually.
Apparently just because you have your hands not from that place grow,why do I no when no problems arose,not only in Fallout 4 but also in other games.

Of course there are the mods that in any case, you have to manually install it because installing via NMM is not provided,but very few of them,most is put through NMM without any problems.and most importantly it eliminates a lot of unnecessary and useless movements and wasting time,to the wives is also very convenient.

p
potter790 14.11.19

saa0891 wrote:
how do you define a screen works for me physics or not
Because I know how it normally works, and you can see it in flight.
saa0891 wrote:
but body proportions depend on stupid on how you configured it or what replejser you have installed
Wondering when it meshes depended on it. ))
Go tell this crapola creators of mods CBBE and Body side.
saa0891 wrote:
what I have over 170 mods including a bunch of texture packs.
Also nonsense, nonsense, they all conflict, especially if they are in BA. If they are unpacked, then stupidly fail to change on their own. Some are doing just now downloaded the mod container in 4K, it arsnic tucked stupidly to replace the textures of the containers. I have assembled pack with all texture mods available at the moment, I altered manually. And you're here to tell you that through NММ put them, and no problems. ))
saa0891 wrote:
Probably just because my hands
Judging by the fact that you're here tells what hand you don't even know. Talking about such nonsense. You only NMM and using, telling that there are no problems, when in fact the conflict in the conflict. Can no longer write specialist with hands. xD)

s
saa0891 14.11.19

potter790 wrote:
Because I know how it normally works, and you can see it in flight.
potter790 wrote:
Go tell this crapola creators of mods CBBE and Body side.
It can be seen that you don't know,and the essence was completely different.

potter790 wrote:
Also nonsense, nonsense, they all conflict, especially if they are in BA.
If you are installing conflicting mods and then something jalyssa what you can talk to once again demonstrate what do not understand.

potter790 wrote:
I assembled the pack with all texture mods available
No simles with you to discuss something if you are only interested in texture packs by texture packs there are still tons of other mods.

potter790 wrote:
what hand you don't even know.
But you know very well what is done,or explain what you all put in a hand at another not,but this is your hemorrhoids and your problems.

E
EMPs 14.11.19

saa0891
today is not the MMO, and the vortex.or whatever it is

s
saa0891 14.11.19

EMPs wrote:
today is not the MMO, and the vortex.or whatever it is
On it like some mods do not plow.

p
potter790 14.11.19

saa0891 wrote:
if you are only interested in texture packs
Not only. Just tekturna is a special pride, it's not cardboard like the ENB you have, and teksturki. Using NMM, they only work separately, and nothing else. I found them all in a heap, altered, killed it about a month, and they work all the time. )
Spoiler








Turned out something in the region of 16GB. And then you can only skotniki to tell. )

V
Vasilich SS 14.11.19

And even better to use Mod Organizer 2, generally no problems with the installation or removal. Everything is clearly visible, that which covers and live in MO 2 it is possible to configure everything.And the game itself will never screw up any mod, as MO 2 it does not. Plus all in Russian.

A
Alex2010god 14.11.19

Confirmed Organizer Mod 2,still helps to run all mods(also couldn't run them -in ANY WAY - anything published on the Internet)

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Derley 14.11.19

The conclusion is what?Must read before installation.All the nuances.The rise of fusion city,for example,is manually specified by the author.A fashion type of vivid weathers or AWKCR ,VIS,better Manager mods,and that you hated there

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psythra 14.11.19

I'm on Vortex moved there even if the mod conflict - you just say it.Yes, and if you dig, much better than NMM was.

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z8TiREX8z 19.04.21

Psythra
This shit game gog version can't find at all