iDroid (Metal Gear Solid 5: The Phantom Pain)
what does red mean on the right in squaresCrazyLynx
1e - how well enemy soldiers know what a fulton is.
2e - the number of helmets at the enemy.
3e - number of surveillance cameras and baits.
4e - number of specials weapons (shotguns, machine guns, armors).
5e - number of night vision devices.
6e - number of snipers.
From white - a little to red - a lot.
You can reduce the number of enemy equipment by sending combat squads on missions to destroy enemy warehouses and convoys.
CrazyLynx
Yes, it does . For example, if you often use a smoke / sleep grenade, opponents will start running in gas masks. And the more often, the more enemies in gas masks there will be. And except for sending your soldiers on an external mission to destroy the warehouses of gas masks, enemies cannot be deprived. And if you apply different styles, then there will be a "full bouquet of fun" where there will be snipers, and enemies with rocket launchers, and enemies in assault suits with shotguns, claymore mines will be laid around the bases, at night the enemies will wear night vision devices and flashlights ... In general, the AI ​​adapts to the actions of the player, forcing the use of new equipment and new tricks)