walkthrough (Might and Magic 10: Legacy)
I don’t understand where to go: I flew to the forge, cleaned it, gored a healthy green golem, flew back, took the quest "find the observatory", and then - where. the man does not let him cross the bridge near the castle, he cannot leave the port (from the starting point). how to get to other cities is not clear ...People and who knows what is the password to enter the 2nd level of the Stone Skull?
Tell people what to do in the cursed ruins (quest for the paladin) on the second floor ??? (near a friendly ghost) ... Found a description of the artifact 3/4 4/4 Where are the first two ??? (like leaves on the floor) !!!
For those who do not work with the transition to the forge after clearing the castle at the end of the first act - in the file
/ Might and Magic X Legacy / Might and Magic X Legacy_DataStreaming / AssetsDialog / LevDialog.xml,
delete the lines
<xsi: type = "PrivilegeUnlockedCondition" privilegeID = " 1001 "failState =" DISABLED "/>
There are four of them.
It's a crutch, of course, but it works. A text search through the rest of the dialog files in the same directory said there were no checks elsewhere. The file must be backed up before editing, of course, if later there will be patches with checking hash sums.
please tell me where to find the second part of the shantiri disk (1st like in the den of thieves was) ???
Thanks in advance!
How to get to Craig?
In short, the quest is right after the Forge. 2 quests Finding Kilburn and Truce with pirates. Where to go from Portmeiron Castle?
xXDeMonikXx
Take your time with this quest. You will get to Kartal and from there you can sail by ship. Well, either peskodralom stomp, Kreg on the west coast. stomp left to the coast and look there.
JackLip48
In general, everyone who asks: "Why is the guard on the bridge not letting in" on the quests "Finding Kilburn" or "Truce with the pirates" - it's all about the pirated version. There is no such problem on a license.
People, help to guess the riddle of the chest:
The story is told, forgotten, told again. The
parchment will always be able to hide flaws.
But although the truth may be blurred, the
Spirit of past words can hardly be erased forever.
On the licensed version of the game, the guard also does not let the guard on the quest Finding Kilburn and Truce with the pirates.