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Cherru 07.01.22 12:09 am

SA: MP servers transferred to the new client 0.3.7 (Grand Theft Auto: San Andreas)

Good day.
The gta.ru SA: MP servers have been transferred to the new client 0.3.7.
You can download it from the file archive by clicking here.

List of changes:
- Added the ability to measure the font, its size and thickness. The size can be changed by the / fontsize command with the parameter from -3 to 5. Not officially supported yet, the font and its thickness can be changed in sa-mp.cfg:
# f "Comic Sans MS"
# f1
The thickness can be 0 = BOLD (default) and 1 = NORMAL. - Added 240 new objects created by Matite. - Added to the redistributable package filter scripts demonstrating new objects and features: stunt_island.pwn, modular_island.pwn, ls_beachside.pwn and others. - Added fishing animation and sample filter script.
- The client now uses all the available RAM. If you have installed mods like 'streaming memory fix', you can safely remove them as unnecessary. You can view all the data on the used memory by pressing the F5 key in the SA: MP window.



- SelectObject () - can now capture objects without collisions.
- The TAB window is enlarged if the screen resolution is more than 800x600.
- Added checks for bad vector values ​​(tilt to the sides of a two-wheeled vehicle, train speed, Z parameter of the aiming camera, bullet displacement).
- Added the DisableRemoteVehicleCollisions () function to disable vehicle collisions in collisions.
- Fixed time / weather bug of test mode editor. Time and weather can be changed with / set_time and / set_weather.
- By default, the distance of drawing objects in the test mode is 599.0.
- Removed camera shake and other glitches (when the player is idle).
- Added a cookie system for connections (for anti-flood connections).
- Fixed synchronization of player's weapon shots in OnPlayerWeaponShot.
- Fixed a bug with camera collisions when objects attached to vehicles.
- Fixed a bug with camera collisions on vehicles and objects outside the main world.
- Fixed lighting of objects with> 300.0 draw distance.
- Fixed UV animation of textures on objects with> 300.0 draw distance.
- Added weather cull zones for Verona mall, LS BeachSide, LS Apartment Building, LS Office Floors in SAMP / samp.ipl.
- Fixed RakNet bug: NetStats_ * functions will not work if the player is not properly connected to the server.

Added functions:
GetPlayerCameraTargetObject (playerid), GetPlayerCameraTargetVehicle (playerid), GetPlayerCameraTargetPlayer (playerid) GetObjectModel (), GetPlayerObjectModel ().
To determine the target the player is looking at.
- Improved transport turn synchronization.

I also want to remind you that in order to avoid unpleasant situations with violations of the rules, read the rules themselves.

Have a good game.
3 Comments
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T
Torstein 07.01.22

Is SA: MP on GTA: SA still alive?)

R
ReYMAL 07.01.22

GG.Man1ak
you underestimate her power

A
Awesome drew 07.01.22

shirik94 I
totally agree with you: 3