Light fade bug (The Witcher 3: Wild Hunt)
The essence of the problem lies in the fact that the light from the sources begins to disappear when the camera is turned and not only.Sometimes the light disappears when you go a certain distance.
Video card: r9 280x (amd 15.7.1) I reinstalled the drivers, and also tried 15.7
Version of the game 1.08.2 (without mods). I tried different game settings, including the default ones. I tried version 1.05 with other people's saves, it didn't help.
1) Bug on the bridge:
http://s020.radikal.ru/i708/1508/87/7847e74ca4da.png
http://s011.radikal.ru/i316/1508/01/b3fe43e1010a.png
http: // s017. radikal.ru/i435/1508/cc/902ab3dbfb1b.png
2) There is no bug on the same bridge ???
http://s019.radikal.ru/i629/1508/c1/54ea82394fbb.png
http://s019.radikal.ru/i642/1508/94/015a230023ec.png
3) Lane when moving the camera
http://s020.radikal.ru/i701/1508/52/500207234329.png
http://s009.radikal.ru/i308/1508/a5/27b2631578de.png
as seen in the screenshots when turning the camera completely disappears from the light sources
4) The same thing at Tesak's hut
http://s019.radikal.ru/i611/1508/9c/1606df02af68.png
http://s017.radikal.ru/i408/1508/fd/9e7bde3e9074 .png
5 Comments
d
danilukHF
09.01.22
well, on nv, it seems like I have not seen this, maybe Radeon processes it like that once there are wool features from Nvidia