Terrible graphics (not only here) (The Witcher 3: Wild Hunt)
Spoilerhttps://dropmefiles.com.ua/ru/5vKQ9ZesXDPixelization of mostly distant objects (bushes, trees, vegetation in general), ripples are terrible, settings are outrageous
. Everything is visible on the video. (link above)
Before changing the motherboard with the process, everything was normal.
Video card gtx 1660s
proc i5-10400f.
This is not the only game, in all other levels of the witcher the same garbage (with an open world).
In bagels and DotA, everything seems to be normal.
I ask for options, a solution xs. Windu took down, reinstalled, that in the forehead, that on the forehead.
some kind of incomprehensible noise seems to be on the white trees yet, but I don’t have full black now. When viewed under a microscope, current quantization artifacts of the video itself were found. in all incomprehensible situations, it is necessary to demolish the geoforce experience and permanently for all applications file a high-quality graphics graph in the drivers, turn off gamma correction and anti-aliasing, everything else to the maximum. cut off sharpen in the game itself. I don’t know what to check in other games and temporal anti-aliasing or something cooler to include something like that. it is possible there is some kind of bug and it costs old firewood to wind up some kind of a year or 2 years ago.
MladshoyRoka
Maybe GeForce Experience is buggy, install the video driver without it, in the video driver settings, set everything to quality.