PB settings (Call of Duty)
I immediately have a suggestion: the fact is that PB on PG does not have a list of variables at all. Those. You can read almost freely. I suggest starting with the correct PB settings.pb_sv_MsgPrefix "COD I.5" //[PB Message Prefix (default=^3PunkBuster Client)]
pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
pb_sv_MaxConDls 1 //[concurrent downloads (default=1) ]
pb_sv_KickLen 5 //[minutes (default=2)]
pb_sv_CvarFreq 6 //[# of range checks per minute]
pb_sv_CvarLogging 2 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
pb_sv_CvarWalk 4 //[0=disabled, 1-4=Walk through obtained Cvar lists]
pb_sv_CvarUserPulse 15 //[How often (in min.) to auto-send CvarUser command]
pb_sv_CvarChangedPulse 15 //[How often (in min.) to auto-send CvarChanged command]
pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]
pb_sv_LogSync 1 //[0=No, 1=Yes ( default=0)]
pb_sv_LogCeiling 1000 //[High log filename serial #]
pb_sv_SsFloor 1 //[Low screenshot filename serial #]
pb_sv_SsCeiling 1000 //[High screenshot filename serial #]
pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots]
pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots]
pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots ]
pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]
pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
pb_sv_SsPath "" //[Path where remote screenshots are saved]
pb_sv_AutoSsFrom 60 //[Minimum # of seconds to wait before requesting next ss]
pb_sv_AutoSsTo 600 //[Maximum # of seconds to wait before requesting next ss]
pb_sv_AutoSs 1 //[0=No, 1=Yes (default=0)]
pb_sv_Sleep 100 //[# of Milliseconds (default=60) ]
pb_sv_PowerMin 10 //[power points]
pb_sv_PowerDef 1 //[power points]
pb_sv_PowerKickLen 5 //[minutes (default=5)]
pb_sv_httpPort 0 //[port #]
pb_sv_httpAddr "" //[external IP Address]
pb_sv_httpRefresh 30 / /[seconds]
pb_sv_httpKey "" //[key]
pb_sv_httpMaps "" //[map list (separate by spaces)]
pb_sv_scoreKick -2 //[minimum score (negative)]
pb_sv_changePeriod 999 //[seconds]
pb_sv_changeMax 3 //[max name changes allowed ]
pb_sv_dupNameGrace 10 //[seconds]
pb_sv_autoUpdBan 1 //[0=No, 1=Yes (default=0)]
pb_sv_extChar 1 //[0=No, 1=Yes (default=0)]
pb_sv_guidRelax 0 //[1 =UNKN, 2=WRONGIP, 4=DUP (add desired values)]
pb_sv_lan 1
pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists)
;Badname List - pb_sv_badname [grace_period_secs] [disallowed text]
pb_sv_badname 20 " Unknown Soldier"
;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]
pb_sv_cvarempty
pb_sv_cvar cg_errordecay IN 100 100
pb_sv_cvar cg_hudDamageIconHeight IN 64 64
pb_sv_cvar cg_hudDamageIconOffset IN 32 32
pb_sv_cvar cg_hudDamageIconTime IN 2000 2000
pb_sv_cvar cg_hudDamageIconWidth IN 128,128
pb_sv_cvar cg_hudObjectiveMaxHeight IN 70 70
pb_sv_cvar cg_hudObjectiveMaxRange IN 2048 2048
pb_sv_cvar cl_freelook IN 1 January
pb_sv_cvar cl_maxpackets IN 30100
pb_sv_cvar com_maxfps OUT 0.000001 40
pb_sv_cvar m_pitch OUT -0.011 0.011
pb_sv_cvar mss_q3fs IN 1 1
pb_sv_cvar pb_sleep IN 0 500
pb_sv_cvar pmove_fixed IN 0 0
pb_sv_cvar r_lodbias IN -200 0
pb_sv_cvar IN r_lodscale
pb_sv_cvar r_nv_fogdist_mode INCLUDE "NV"
pb_sv_cvar r_overBrightBits IN 0 2
pb_sv_cvar r_picmip IN 0 3
pb_sv_cvar r_picmip2 IN 0 3
pb_sv_cvar r_uifullscreen IN 0 0
pb_sv_cvar rate IN 5000 25,000
pb_sv_cvar snaps IN 20 40
pb_sv_cvar cg_drawGun IN 1 January
pb_sv_cvar cg_fov IN 80 80
pb_sv_cvar cg_hudDamageIconInScope IN 0 0
pb_sv_cvar cg_shadows IN 0 1
pb_sv_cvar cg_thirdperson IN 0 0
pb_sv_cvar r_drawSModels IN 1 1
pb_sv_cvar r_drawWorld IN 1 1
pb_sv_cvar r_entfullBright IN 0 0
pb_sv_cvar r_flares IN 1 1
pb_sv_cvar r_fog IN 1 1
pb_sv_cvar r_intensity IN 1 1
pb_sv_cvar r_lightmap IN 0 0
pb_sv_cvar r_showCullXModels IN 0 0
pb_sv_cvar r_shownormals IN 0 0
pb_sv_cvar r_showtris IN 0 0
pb_sv_cvar r_xdebug IN 0 0
pb_sv_cvar 3rdp0 IN 0 0
pb_sv_cvar 3rdp1 IN 0 0
pb_sv_cvar aaaa IN 0 0
pb_sv_cvar aaim IN 0 0
pb_sv_cvar aaim1 IN 0 0
pb_sv_cvar aaoff IN 0 0
pb_sv_cvar aaon IN 0 0
pb_sv_cvar aburst IN 0 0
pb_sv_cvar aburst1 IN 0 0
pb_sv_cvar aburst2 IN 0 0
pb_sv_cvar aburst3 IN 0 0
pb_sv_cvar aburst4 IN 0 0
pb_sv_cvar aburst5 IN 0 0
pb_sv_cvar aburst6 IN 0 0
pb_sv_cvar aburst7 IN 0 0
pb_sv_cvar aburst8 IN 0 0
pb_sv_cvar aburst9 IN 0 0
pb_sv_cvar afire IN 0 0
pb_sv_cvar afov IN 0 0
pb_sv_cvar afov1 IN 0 0
pb_sv_cvar aim IN 0 0
pb_sv_cvar aimkey IN 0 0
pb_sv_cvar aimkey IN 0 0
pb_sv_cvar aimvec IN 0 0
pb_sv_cvar akburst IN 0 0
pb_sv_cvar akburst2 IN 0 0
pb_sv_cvar alias IN 0 0
pb_sv_cvar anrecoil IN 0 0
pb_sv_cvar autoaim IN 0 0
pb_sv_cvar autofire IN 0 0
pb_sv_cvar av2chest IN 0 0
pb_sv_cvar av2head IN 0 0
pb_sv_cvar av2neck IN 0 0
pb_sv_cvar av3chest IN 0 0
pb_sv_cvar av3head IN 0 0
pb_sv_cvar av3neck IN 0 0
pb_sv_cvar avchest IN 0 0
pb_sv_cvar avex0 IN 0 0
pb_sv_cvar avex1 IN 0 0
pb_sv_cvar avexc IN 0 0
pb_sv_cvar avexh IN 0 0
pb_sv_cvar avhead IN 0 0
pb_sv_cvar avneck IN 0 0
pb_sv_cvar bbbb IN 0 0
pb_sv_cvar bothelp IN 0 0
pb_sv_cvar box IN 0 0
pb_sv_cvar box1 IN 0 0
pb_sv_cvar box2 IN 0 0
pb_sv_cvar box3 IN 0 0
pb_sv_cvar bull IN 0 0
PB_SV_CVAR BULL1 IN 0 0
PB_SV_CVAR BUN IN 0 0
PB_SV_CVAR BUN1 IN 0 0
PB_SV_CVAR BUNNY IN 0 0 PB_SV_CVAR C0F IN 0
0
PB_SV_CVAR C0F IN 0 0 PB_SV_CVAR C1F
In 0 0
PB_SV_CVAR C10 IN 0 0
PB_SV_CVAR C11 IN 0 0
PB_SV_CVAR C12 IN 0 0 0 0
pb_sv_cvar c13 IN 0 0
pb_sv_cvar c14 IN 0 0
pb_sv_cvar c15 IN 0 0
pb_sv_cvar c16 IN 0 0
PB_SV_CVAR C17 IN 0 0
PB_SV_CVAR C18 IN 0 0
PB_SV_CVAR C19 IN 0 0
PB_SV_CVAR C2 IN 0 0
PB_SV_CVAR C20 IN 0 0
PB_SV_CVAR C3 IN 0 0
PB_SV_CVAR C4 IN 0 0
PB_SV_CVAR C5 IN 0 0
PB_SV_CVAR C6 IN 0 0
PB_SV_CVAR C7 IN 0 0 0 0 0
pb_sv_cvar c8 IN 0 0
pb_sv_cvar c9 IN 0 0
pb_sv_cvar cccc IN 0 0
pb_sv_cvar cheats IN 0 0
pb_sv_cvar com_cameraMode IN 0 0
pb_sv_cvar com_dropsim IN 0 0
pb_sv_cvar con IN 0 0
pb_sv_cvar con1 IN 0 0
pb_sv_cvar dance0 IN 0 0
pb_sv_cvar dance1 IN 0 0
pb_sv_cvar dance2 IN 0 0
pb_sv_cvar dddd IN 0 0
pb_sv_cvar dev1 IN 0 0
pb_sv_cvar deva IN 0 0
pb_sv_cvar devb IN 0 0
pb_sv_cvar devb IN 0 0
pb_sv_cvar eeee IN 0 0
pb_sv_cvar esp IN 0 0
pb_sv_cvar esp_all IN 0 0
pb_sv_cvar esp_names IN 0 0
pb_sv_cvar esp_off IN 0 0
pb_sv_cvar esp_weapons IN 0 0
pb_sv_cvar fb IN 0 0
pb_sv_cvar fb1 in 0 0
pb_sv_cvar fb2 in 0 0 pb_sv_cvar ff
in 0 0
pb_sv_cvar ff in 0 0
pb_sv_cvar ff + in 0 0
pb_sv_cvar ffff in 0 0
pb_sv_cvar fire in 0 0
pb_sv_cvar fog in 0 0
pb_sv_cvar fog1 in 0 0
pb_sv_cvar fov in 0 0 0
pb_sv_cvar fov_135 IN 0 0
pb_sv_cvar fov_15 IN 0 0
pb_sv_cvar fov_180 IN 0 0
pb_sv_cvar fov_25 IN 0 0
pb_sv_cvar fov_35 IN 0 0
pb_sv_cvar fov_360 IN 0 0
pb_sv_cvar fov_45 IN 0 0
pb_sv_cvar fov_5 IN 0 0
pb_sv_cvar fov_90 IN 0 0
pb_sv_cvar fov_off IN 0 0
pb_sv_cvar fov160 IN 0 0
pb_sv_cvar fov80 IN 0 0
pb_sv_cvar fw IN 0 0
pb_sv_cvar fw1 IN 0 0
pb_sv_cvar gggg IN 0 0
pb_sv_cvar glow IN 0 0
pb_sv_cvar gre IN 0 0
pb_sv_cvar gre1 IN 0 0
pb_sv_cvar guid IN 0 0
pb_sv_cvar gun IN 0 0
pb_sv_cvar gun1 IN 0 0
pb_sv_cvar help IN 0 0
pb_sv_cvar hhhh IN 0 0
pb_sv_cvar ignorewalls IN 0 0
pb_sv_cvar iiii IN 0 0
pb_sv_cvar jjjj IN 0 0
PB_SV_CVAR KEY IN 0 0
PB_SV_CVAR KEY1 IN 0 0
PB_SV_CVAR KEY2 IN 0 PB_SV_SV_CVAR KEY3 IN 0 0 PB_SV_CVAR M0 IN 0 0 PB_SV_CVAR M1 IN 0 0 PB_SV_CVAR M10 IN 0 0 PB_SV_CVAR M11 IN 0 0 PB_SV_CVAR M11 IN 0 0 PB_SV_CVAR M13 IN 0 0 0 pb_sv_cvar m14 in 0 0 pb_sv_cvar m15 in 0 0 pb_sv_cvar m16 in 0 0 pb_sv_cvar m17 in 0 0 pb_sv_cvar m18 in 0 0 pb_sv_cvar m19 in 0 0 pb_sv_cvar m2 in 0 0 pb_sv_cvar m20 in 0 0 pb_sv_cvar m3 in 0 0 pb_sv_cvar m4 in 0 0 0 pb_sv_cvar m4burst IN 0 0 pb_sv_cvar m4burst2 IN 0 0 pb_sv_cvar m5 IN 0 0 pb_sv_cvar m6 IN 0 0
pb_sv_cvar m60burst IN 0 0
pb_sv_cvar m60burst2 IN 0 0
pb_sv_cvar m7 IN 0 0
pb_sv_cvar m8 IN 0 0
pb_sv_cvar m9 IN 0 0
pb_sv_cvar melee IN 0 0
pb_sv_cvar mode IN 0 0
pb_sv_cvar names IN 0 0
pb_sv_cvar nofx IN 0 0
pb_sv_cvar ogc_aim IN 0 0
pb_sv_cvar ogc_bot IN 0 0
pb_sv_cvar ogc_fov IN 0 0
pb_sv_cvar ogc_glow IN 0 0
pb_sv_cvar ogc_mode IN 0 0
pb_sv_cvar ogc_names IN 0 0
pb_sv_cvar ogc_trans IN 0 0
pb_sv_cvar ogc_wall IN 0 0
pb_sv_cvar ogc_weapons IN 0 0
pb_sv_cvar pesp IN 0 0
pb_sv_cvar pINgpredict IN 0 0
pb_sv_cvar pistolburst IN 0 0
pb_sv_cvar pistolburst2 IN 0 0
pb_sv_cvar por IN 0 0
pb_sv_cvar por1 IN 0 0
pb_sv_cvar predict IN 0 0
pb_sv_cvar predict_33 IN 0 0
pb_sv_cvar predict_40 IN 0 0
pb_sv_cvar predict_45 IN 0 0
pb_sv_cvar predict_50 IN 0 0
pb_sv_cvar predict_55 IN 0 0
pb_sv_cvar predict_60 IN 0 0
pb_sv_cvar predict_65 IN 0 0
pb_sv_cvar predict_off IN 0 0
pb_sv_cvar quiet IN 0 0
pb_sv_cvar radar IN 0 0
pb_sv_cvar radarconf IN 0 0
pb_sv_cvar recoil IN 0 0
pb_sv_cvar recoil1 IN 0 0
pb_sv_cvar rfog IN 0 0
pb_sv_cvar rscope IN 0 0
pb_sv_cvar s0 IN 0 0
pb_sv_cvar s1 IN 0 0
pb_sv_cvar s10 IN 0 0
pb_sv_cvar s11 IN 0 0
pb_sv_cvar s12 in 0 0
pb_sv_cvar s13 in 0 0
pb_sv_cvar s14 in 0 0
pb_sv_cvar s15 in 0 0
pb_sv_cvar s16 in 0 0
pb_sv_cvar s17 in 0 0
pb_sv_cvar s18 in 0 0
pb_sv_cvar s19 in 0 0
pb_sv_cvar s2 in 0 0
pb_sv_cvar s20 in 0 0 0
pb_sv_cvar s3 in 0 0
pb_sv_cvar s4 in 0 0
pb_sv_cvar s5 in 0 0
pb_sv_cvar s6 in 0 0
pb_sv_cvar s7 in 0 0
pb_sv_cvar s8 in 0 0
pb_sv_cvar s9 in 0 0
pb_sv_cvar safe in 0 0
pb_sv_cvar SCRIPT1 In 0 0
PB_SV_CVAR SESP0 IN 0 0 0
pb_sv_cvar sesp1 IN 0 0
pb_sv_cvar shoot IN 0 0
pb_sv_cvar sky IN 0 0
pb_sv_cvar sky1 IN 0 0
pb_sv_cvar smok0 IN 0 0
pb_sv_cvar smok1 IN 0 0
pb_sv_cvar spIN IN 0 0
pb_sv_cvar spIN1 IN 0 0
pb_sv_cvar spIN2 IN 0 0
pb_sv_cvar stopspIN IN 0 0
pb_sv_cvar team IN 0 0
pb_sv_cvar team0 IN 0 0
pb_sv_cvar team1 IN 0 0
pb_sv_cvar teamcheck IN 0 0
pb_sv_cvar thirdp IN 0 0
pb_sv_cvar thirdpcfg IN 0 0
pb_sv_cvar thrd IN 0 0
pb_sv_cvar thrd1 IN 0 0
pb_sv_cvar thrd2 IN 0 0
pb_sv_cvar thrd3 IN 0 0
pb_sv_cvar thrd4 IN 0 0
pb_sv_cvar thrd5 IN 0 0
pb_sv_cvar tp IN 0 0
pb_sv_cvar tp1 IN 0 0
pb_sv_cvar tp2 IN 0 0
pb_sv_cvar tp3 IN 0 0
pb_sv_cvar tq IN 0 0
pb_sv_cvar tq1 IN 0 0
pb_sv_cvar tq2 IN 0 0
pb_sv_cvar tq3 IN 0 0
pb_sv_cvar tree IN 0 0
pb_sv_cvar tree1 IN 0 0
pb_sv_cvar trigger IN 0 0
pb_sv_cvar vec IN 0 0
pb_sv_cvar vec_crouch IN 0 0
pb_sv_cvar vec_prone IN 0 0
pb_sv_cvar vec_stand IN 0 0
pb_sv_cvar vec1 IN 0 0
pb_sv_cvar w_bot IN 0 0
pb_sv_cvar w_chams IN 0 0
pb_sv_cvar w_cross IN 0 0
pb_sv_cvar w_fog IN 0 0
pb_sv_cvar w_pbss IN 0 0
pb_sv_cvar w_recoil IN 0 0
pb_sv_cvar w_scope IN 0 0
pb_sv_cvar w_wallhack IN 0 0
pb_sv_cvar w_walls IN 0 0
pb_sv_cvar wall IN 0 0
pb_sv_cvar wallhack IN 0 0
pb_sv_cvar wallsm IN 0 0
pb_sv_cvar weapons IN 0 0
pb_sv_cvar wf IN 0 0
pb_sv_cvar wf1 IN 0 0
pb_sv_cvar wf2 IN 0 0
pb_sv_cvar wf3 IN 0 0
pb_sv_cvar wh IN 0 0
pb_sv_cvar wh1 IN 0 0
pb_sv_cvar wh2 IN 0 0
pb_sv_cvar wh3 IN 0 0
pb_sv_cvar winamp IN 0 0
pb_sv_cvar wwall IN 0 0
pb_sv_cvar wwall1 IN 0 0
pb_sv_cvar r_diffusesunsteps IN 3 //Against extreme bright skins
pb_sv_cvar r_diffusesunquality IN 2 //Against extreme bright skins pb_sv_toolmd5toolfreq 60 //Against extreme bright skins
pb_sv_toolmd5toolfreq 60
//MD5 filesd. pak5 original
pak CoDMP.exe SZ1830912 AT0 LEN2048 78F61116A667E0D140986841247DC6D8
of w pb_sv_md5tool "1.5" v the Main / pak0.pk3 SZ164229067 AT0 LEN2048 CCDC974D3D3CCBD69F95558E1BDC6053
pb_sv_md5tool of w "1.5" v the Main / pak1.pk3 SZ165964103 AT0 LEN2048 8CF118D4697F6FF02A3957DAE4A3A1EA
pb_sv_md5tool of w "1.5" v the Main / pak2.pk3 SZ165555454 AT0 LEN2048 38B3A3631E5329457C3BADC646AECB43
pb_sv_md5tool of w "1.5" the Main v / pak3.pk3 SZ167888227 AT0 LEN2048 8468A6BEEBB3C5A3D0D7B4F1DA8E1874
pb_sv_md5tool of w "1.5" v the Main / pak4.pk3 SZ167607183 AT0 LEN2048 5A9AC03D1562638A4DC1F9227A1E54D6
pb_sv_md5tool of w "1.5" v the Main / pak5.pk3 SZ80540215 AT0 LEN2048 A47C47B85973E1AE377FE4EF6515DFD7
pb_sv_md5tool of w "1.5" v the Main / pak6. pk3 SZ613326 AT0 LEN2048 A011C8F9794BD66518924BF0B0C9A7F1
pb_sv_md5tool w "1.5" v Main/pak8.pk3 SZ1091088 AT0 LEN2048 B0EC58E702C8979E21F64103FFA52207
of w pb_sv_md5tool "1.5" v the Main / pak9.pk3 SZ18971056 AT0 LEN2048 22093429AD8F7EEA1097A3595684BA4C
pb_sv_md5tool of w "1.5" v the Main / paka.pk3 SZ3101786 AT0 LEN2048 FAE7DE1604B3AACF17B00F2A2FF23F7E
pb_sv_md5tool of w "1.5" v the Main / pakb.pk3 SZ5087181 AT0 LEN2048 1C597EE42BBDA7B9FB2B7C73F6C00F73
pb_sv_md5tool of w "1.5" the Main v / pak0.pk3 SZ164229067 AT0 LEN2048 CCDC974D3D3CCBD69F95558E1BDC6053
pb_sv_md5tool of w "1.5" v the Main / pak1.pk3 SZ165964103 AT0 LEN2048 8CF118D4697F6FF02A3957DAE4A3A1EA
pb_sv_md5tool of w "1.5" v the Main / pak2.pk3 SZ165555454 AT0 LEN2048 38B3A3631E5329457C3BADC646AECB43
pb_sv_md5tool of w "1.5" v the Main / pak3. pk3 SZ167888227 AT0 LEN2048 8468A6BEEBB3C5A3D0D7B4F1DA8E1874
pb_sv_md5tool w "1.5" v Main/pak4.pk3 SZ167607183 AT0 LEN2048 5A9AC03D1562638A4DC1F9227A1E54D6
of w pb_sv_md5tool "1.5" v the Main / pak5.pk3 SZ80540215 AT0 LEN2048 A47C47B85973E1AE377FE4EF6515DFD7
pb_sv_md5tool of w "1.5" v the Main / pak6.pk3 SZ613326 AT0 LEN2048 A011C8F9794BD66518924BF0B0C9A7F1
pb_sv_md5tool of w "1.5" v the Main / pak8.pk3 SZ1091088 AT0 LEN2048 B0EC58E702C8979E21F64103FFA52207
pb_sv_md5tool of w "1.5" the Main v / pak9.pk3 SZ18971056 AT0 LEN2048 22093429AD8F7EEA1097A3595684BA4C
pb_sv_md5tool of w "1.5" v the Main / paka.pk3 SZ3101786 AT0 LEN2048 FAE7DE1604B3AACF17B00F2A2FF23F7E
pb_sv_md5tool a "1.5" v opengl32.dll NOT_FOUND
pb_sv_md5tool a "1.5" v opengl32.exe NOT_FOUND
pb_sv_md5tool a "1.5" v wurzil.exe NOT_FOUND
pb_sv_md5tool a "1.5" v ForceLibrary.dll NOT_FOUND
pb_sv_md5tool a "1.5" v wurzil.dll NOT_FOUND
pb_sv_md5tool a "1.5" v wurzil.ini NOT_FOUND
pb_sv_md5tool a "1.5" v BScreen.dll NOT_FOUND
pb_sv_md5tool a "1.5" v Vindicator.exe NOT_FOUND
pb_sv_md5tool a "1.5" v Vindicator.dll NOT_FOUND
pb_sv_md5tool a "1.5" v. Universal AntiRecoil exe NOT_FOUND
pb_sv_md5tool a "1.5" v glut32.dll NOT_FOUND
pb_sv_md5tool a "1.5" v openglcrosshair.exe NOT_FOUND
pb_sv_md5tool a "1.5" v openglcrosshair.dll NOT_FOUND
pb_sv_md5tool a "1.5" v loader.exe NOT_prud
pb_sv_md5tool a " dll NOT_FOUND
pb_sv_md5tool a "1.5" v ellu.exe NOT_FOUND
pb_sv_md5tool a "1.5" v ellu.dll NOT_FOUND
pb_sv_md5tool a "1.5" v codbot.exe NOT_FOUND
pb_sv_md5tool a "1.5" v bunnyhop.cfg NOT_FOUND
pb_sv_md5tool a "1.5" v IV15SEPE.exe NOT_FOUND
pb_sv_md5tool a "1.5" v chamed.exe NOT_FOUND
pb_sv_md5tool a "1.5" v chamed.dll NOT_FOUND
pb_sv_md5tool a "1.5" v changedaily.cfg NOT_FOUND pb_sv_md5tool
NOT a "1.5" v CoD_Zoom.exe
pb_sv_md5tool a "1.5" v CodH00k.dll NOT_FOUND
pb_sv_md5tool a "1.5" v COD.dll NOT_FOUND
pb_sv_md5tool a "1.5" v openGL Pb Secure Base.dll NOT_FOUND
pb_sv_md5tool a "1.5" v openGL Pb Secure Base.exe NOT_FOUND
pb_sv_md5tool a "1.5 " v epod_V1a.exe NOT_FOUND
pb_sv_md5tool a "1.5" v epod_V1a.dll NOT_FOUND
pb_sv_md5tool a "1.5" v 3pod.v1c.exe NOT_FOUND
pb_sv_md5tool a "1.5" v 3pod.v1c.dll NOT_FOUND
pb_sv_md5tool a "1.5" v 3pod.v1b.exe NOT_FOUND
pb_sv_md5tool a "1.5" v 3pod.v1b.dll NOT_FOUND
pb_sv_md5tool a "1.5" v XpLoiT.exe NOT_FOUND
pb_sv_md5tool a "1.5" v XpLoiT.dll NOT_FOUND
pb_sv_md5tool a "1.5" v reaL waLLhack.dll NOT
vrea1" area Lmd5tool waLLhack.exe NOT_FOUND
pb_sv_md5tool a "1.5" v r34LitY's Loader.exe NOT_FOUND
pb_sv_md5tool a "1.5" v r34LitY's Loader.dll NOT_FOUND
pb_sv_md5tool a "1.5" v NoFog.exe NOT_FOUND pb_sv_md5tool a "1.5" vODm5 NOT pb_sv_md5tool a "1.5" v.exe
pb_FOUNDs "Kip's
" 1.5" v Kip's v1.dll NOT_FOUND
pb_sv_md5tool a "1.5" v glut32.dll NOT_FOUND
pb_sv_md5tool a "1.5" v n7chams3.dll NOT_FOUND
pb_sv_md5tool a "1.5" v unbanme.exe NOT_FOUND
pb_sv_md5tool a "1.5" v 3QuiLiBrium[4].dll NOT_FOUND
pb_sv_md5tool a "1.5" v Anti-Recoil.exe NOT_FOUND
pb_sv_md5tool a "1.5" v Anti-Recoil COD MP by AmaziN.exe NOT_FOUND
pb_sv_md5tool a "1.5" v hdspoof.exe NOT_FOUND
pb_sv_md5tool a "1.5" v nFaNeNt.exe NOT_FOUND
pb_sv_md5tool a "1.5" v inFaNeNt.dll NOT_FOUND
pb_sv_md5tool a "1.5" v SPEDLoader.exe NOT_FOUND
pb_sv_md5tool a "1.5" v HwBan.dll NOT_FOUND
pb_sv_sv_ NOT_FOUND
pb_sv_md5tool a "1.5" v InfraVision.exe NOT_FOUND
pb_sv_md5tool a "1.5" v geM.dll NOT_FOUND
pb_sv_md5tool a "1.5" v cvu.exe NOT_FOUND
pb_sv_md5tool a "1.5" v Evolution-XCODv1.1.exe NOT_FOUND
pb_sv_md5tool a "1.5" v Evolution-X Loader.exe NOT_FOUND
pb_sv_md5tool a "1.5" v oglcod.exe NOT_FOUND
pb_sv_md5tool a "1.5" v oglcod.dll NOT_FOUND
pb_sv_md5tool a "1.5" v cod14.exe NOT_FOUND pb_sv_md5tool a "1.5" v cod14.exe NOT_FOUND
pb_sv_md5tool a "1.5" .dll NOT_FOUND
pb_sv_md5tool a "1.5" v GeekHack0.2.dll NOT_FOUND
pb_sv_md5tool a "1.5" v loader.exe NOT_FOUND
pb_sv_md5tool a "1.5" v (3)pod.v3b.dll NOT_FOUND
pb_sv_md5tool a "1.5" v (3)pod .V3b.exe NOT_FOUND
pb_sv_md5tool a "1.5" v (3)pod.V3a.dll NOT_FOUND
pb_sv_md5tool a "1.5" v (3)pod.V3a.exe NOT_FOUND
pb_sv_md5tool a "1.5" v CodHack.exe NOT_FOUND
pb_sv_md5tool a "1.5" v CodHack.dll NOT_FOUND
pb_sv_md5tool a "1.5" v pbhack.exe NOT_FOUND
pb_sv_md5tool a "1.5" v PB_NoFog v1.5.exe NOT_FOUND
pb_sv_md5tool a "1.5" v PB_NoFog v1.5.dll NOT_FOUND
pb_sv_md5tool a "1.5" v wurzilcod.dll NOT_FOUND
pb_sv_md5tool a "1.5" v wurzilcod.exe NOT_FOUND
pb_sv_s " v wurzilcod.ini NOT_FOUND
pb_sv_md5tool a "1.5" v EvolutionCODv1.0.dll NOT_FOUND
pb_sv_md5tool a "1.5" v EvolutionCODv1.0.exe NOT_FOUND
//MD5 Check for environment sound file
pb_sv_md5tool w "1.5" v miles/mssmp3.asi SZ137216 AT0 LEN2048 04A5544BEC1C556B1989834135566F43
Is this setting suitable?
Kicks out PG servers with a PB GUID UNK message. Get familiar with the PB settings!
givi usually crashes due to PB version mismatches. I hope that after updating the config, the /pb_lan 1 command will save you
Of course, you need to set up the PB in such a way that it would be as problematic for cheaters to play on this server as possible (or better, it’s impossible at all). I think Sash that you have accumulated tremendous experience in the fight against cheaters - as they say, "and the config in your hands" :)
"It was the most problematic for cheaters to play on this server (or better, it was impossible at all)."
- if possible, it means that the cheater was one step ahead of the admin, which does not count for the latter :-)
parallels can be drawn with an antivirus virus, an eternal battle...
Unfortunately, this is not entirely true. And if the cheats are correctly configured and are not caught by the PB-ohm? It is very difficult to catch such a fighter. It will take a lot of time, nerves and other resources. In addition, there is no access to the logs yet, so. even if the PB kicked the cheater in the absence of the admin, there will be no docking. I can't spend the night and day on the server. What we can do. But for now, we can't do much. :(
So maybe you need to ask the PG admins ..... to give you Sash the opportunity to have access to the logs!
problem: after setting the PB rate 5000-20000, there was a lull on the PG SD. After some negotiations, it turned out that the USSR played from modems and now they can't play normally on PG. It was necessary to reduce the lower limit to 3000, having agreed that the USSR would familiarize itself with the Rules and comply with them.
the problem is such a downloaded point form is loading as the current passes immediately I give an authorization error 4 times reinstalled deleted and reinstalled nothing does not help no where there is no such searched everywhere where it is possible what kind of x and what can be done help if not difficult thanks in advance
authorization error try again later and how many times do not open the same thing after which the game closes