Question about the new game + (The Evil Within)
Folks, a question about the new passage of the game.After finishing the game, they offer to make a save + give bonuses + a new level of NG+ difficulty opens.
Actually, the question is: what should be done to go to a new level of difficulty, but with all the bonuses + pumping preserved?
Should I go to NG+ (from the game menu), or load my profile with the latest save and the game will offer a new level of difficulty with all the achievements saved?
What will change at the new difficulty level: will there be more enemies, or will the stats raise them, or all of this together?
You must first complete the game on the difficulty that you want to see in the new game +.
What will change at the new difficulty level: there will be more enemies, or stats will raise them, or all of this together
. The behavior of enemies will change, in some places there will be other more powerful enemies, of course, all enemies will do more damage, and, as usual, less ammo and syringes.
saa0891
has already passed, saved the profile, gave improvement points + weapons.
Actually, what interests me: can I go to NG + with this pumping + open weapons, or not?
System a la Dark Souls, or all this pumping + weapons will remain only at this level of difficulty (survival), under which the game was played?
pavloalex
Actually, what interests me: can I go to NG + with this pumping + open weapons, or not?
Naturally, you can, only the level of difficulty cannot be set higher, that is. if you passed on survival, you will not be able to start a new game + on a nightmare, for this, as I already wrote, you must go through the nightmare first.
saa0891
then a moment: what is the difference between NG+ and the increase in the level of complexity?
As an example, Dark: NG + is an increase in complexity ...
pavloalex
then the moment: what is the difference between NG + and increasing the level of complexity?
The only difference is that you are given the opportunity to go through a new game with what you managed to pump, weapons, GG abilities, etc., while the complexity does not increase.
As an example, Dark: NG + is an increase in complexity ...
Not the same example, RE, Dead Space.
I completed the game on survival, started a new game + with Akum difficulty. For some reason, they didn’t give me 50 thousand green gel and I didn’t find a grenade launcher and a machine gun anywhere. Can you tell me what's the matter?
a grenade launcher and an assault rifle should just appear in the weapon menu, you don’t need to look for them ... the gel lies in the cells, more precisely, in one of them ...
In New Game Plus, look for these things and not in the new game with increased difficulty.
In fact, all items appear after you go through the difficulty, and then continue to play on it in the new game +
I also did not notice in the New Game + difficulty selection. I went through on the normal, I wanted to re-pass to increase the difficulty (as you can do in the RE, ME or DS series), but hell with two - I had to play again on the normal ...
Guys, I understand that if you start a new game + and choose the difficulty of Akum, then they won’t give prizes for the first passage (in my case, gel, grenade launcher and machine gun) in it?
artemsberg
Yes, in order to get a splash, you must first go through the difficulty that you want.
The developers decided as follows:
1) A person passes through the Nightmare for 13 hours.
2) A person walks on Akuma for 14 hours.
3) A person passes Akuma with buns
For me, after 27 hours in Ruvik's head you won't be able to look at the game))) The game is good, but the killing tactics do not change, in general, it's a pleasure for fans to go through a single game 5-10 times...