graphics card driver crashes (Dead Space)
There is a GTS 250 video card that often crashes with this game, saying that the driver was restarted blah blah blah, and it seems to return to play as far as possible, but the situation repeats quite often, sometimes even the game can hang because of this. Maybe someone faced this problem? In principle, it makes no sense to list the rest of the config, since I checked it on a completely different machine with the same video card. The second PART suffers from the same. With the video card everything is in order in other games there are no problems.I installed different drivers, operating systems too, even Win XP
Antivenom2471
Driver crash occurs due to overclocking of the video card. Drop if any.
Or it turns out that the card is already old, maybe it has degraded and does not take out the voltage. Try to lock the FPS or lower the frequencies in the same afterburner. Should help. The map is old, diagnostics are already needed here.
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Or it turns out a problem in the special effects of the game at low levels has never crashed yet, and that it was noticed that the game does not crash, just the driver is cut off for some reason. gts250 itself, then the problem would become massive
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and by the way, for the future, read carefully before writing anything
Antivenom2471
Antivenom2471 wrote:
Or it turns out the problem is in the special effects of the game on low so far it has never crashed
Of course it didn't crash, because the load on the video card has decreased. The effects were loaded and required more power.
This happens from game to game. Even on new maps. And it's not, there's nothing wrong with it. This was the RTX 2060 in the anno 1800 game. Not all cards, not all games.
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this was not the problem at all, and there was no need to be smart. We know better without yours. But the essence of the problem was that the GPU frequency WAS more than set for this particular model, apparently the previous owner cheated the bios and sewed his frequency parameters
Antivenom2471
The problem is not massive because in the first two parts (maybe in the third as well, I don’t remember), the game moved at maximum graphics settings and disabled vertical synchronization or without FPS limit, the game loaded the video card at almost 100% if the VK was faulty or overclocked, then everything happens, from the departure of the video driver, to blue screens.
Sergjiei
Any game should load the video card at 100% with the vertical turned off, because the system starts to give out the maximum available frame rate without restrictions. Of the exceptions in my memory, only the evil within 2, and then only because there is a curve engine.