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N1ceL1fe 14.02.22 10:46 pm

Bug or feature? (Pillars of Eternity 2: Deadfire)

I don’t think that the game thought so that if you throw the “ancestral memory” on the priest with the CYPHER (gives +1 class resource every 6 seconds), then the priest can endlessly support it by “saving time” (+10 seconds of useful effects), it turns out the priest is calm for the whole the party can throw "locking the gates of death" (the target cannot die) and endlessly attack everyone?
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Andrei YP 14.02.22

N1ceL1fe
Well, check it out, the game doesn't forbid experimenting.