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bloodravenx 20.02.22 06:19 am

Bugs in management (Sifu)

I caught an amusing bug: after a takedown (that is, a finishing move), the character stops responding to the movement keys. This condition is removed by dodging or sweeping / hitting with the palm of your hand. Tellingly, there is no such thing on the stock control scheme, only after changing the control scheme to your own. If anyone faced the same problem and / or somehow solved it, please respond. I think it's worth waiting for a patch from this trouble, but suddenly who? ..

Plus, on its layout, the control responsible for actions in the concentration mode flies: aiming and attacking. It works for a while, if in the settings you change from your scheme to the default scheme and vice versa, but until the next death/load. That is, during the battle, including concentration, it turns out that aiming and activation do not work and you have to go into the settings every time to do the dance with a tambourine and everything works again. Who observed the same? Somehow, maybe they did it differently?
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