Optimization issue (Cradle)
I noticed that the optimization of the game is lame, which is very frustrating, since the game is a masterpiece for fans of this genre.Maybe someone knows how to fine-tune the game, there are almost no graphics settings in the menu.
fantomazz
Disable vertical sync. I made the settings to the maximum, anti-aliasing 8x, I slowed down when turning the camera, and now it flies with a bang. Also, you can set the game to a high priority.
AdroV
Alas, it did not help, but thanks for the advice, maybe it will be useful to someone.
Departure after the tutorial, who faced Win7 x86, notic. According to the systems should go with a bang
Yes, the optimization upset us, constant slowdowns when the "octopus" appears, as well as with its effects in the pavilions. I noticed that the game basically loads one core more than the rest. Video card loading is barely 50%.
My percent load is almost the same - the first core is about 80%, the other three are somewhere around 70 (FX4350). Vidyahu loads 90-100% (GTX750). I did not check the loading of the RAM, but nothing swaps (8 GB). Quality - 10, anti-aliasing 2x, vertical enabled. Textures - high.
FPS did not measure, but when you hover over the yurt, it starts to slow down, although inside it everything is fine. Likewise with the park.
I know that the computer is a bucket, but it seems that the graphics in the game are not very good. I liked the toy though.