Explanation stat, races and skills. (Dragon Ball Xenoverse)
(Play the game without the Russian language I have everything in English so that as they translated don't know)The very first thing that affects stats is your appearance. Namely, the height and weight of the character.
growth
The higher your character, the more his health.
The lower your character, the faster it(the game has no stats for speed so that is the only way to affect it).
weight
massive = the starting stats are physical attack will be increased, and the stats Ki attacks will be lowered.
thinner = starting stats Ki attack will be increased, and the stats for physical attacks will be lowered.
The choice of range, melee or balance at the end of character creation does not affect the stats, it only determines the starting techniques of the character.
Floor
The gender of your character also affects the stats.
Female characters have an initial predisposition to Ki attacks.
Male characters have an initial predisposition to physical attacks.
Collecting 7 Dragonballs you can reset the stats, and change height and weight(Change these two options also affects the stats) of the character.
All 7 Dragonballs distracting from the time patrol.
the easiest way baramasia/quest 12, the patrol appears right in front of the player(not appeared do restart mission), defeat him, if you give material - do restart the mission if you give a key item(this is dragon ball) - pass the mission, in the end will give the dragon ball in the form of rewards.
(give 2 of the subject so that we do not restart the mission until I saw all the items received)
Passive
Majin - M=high health, low speed. F=high speed, low health.
At max stamina increases defense(damage taken is reduced by 25%).
Earthlings - Ki self-recovering.
At maximum Ki attack is increased(by 20%)
Hints - used items( 50%) more effective health is restored when it is below 70%.
"Race Friezes" - when health is below 50% speed increases.
Sajan - M=high duration buffs. W=increased recoverability of Ki and stamina.
attack power increases at low health(below 25%)
Super Saiyan/Super Vegeta - Techniques available only to the race of Sayan.
super Saiyan 1 +2% physical attack +1% Ki attacks. the use of techniques not limited + lowers physical damage received by 10%(and increases all stats by 1%)
super Saiyan 2 +5% physical attack, +2% Ki attacks. the use of techniques not limited + lowers physical damage received by 10%(and increases all stats by 3%)
super Vegeta 1 +3% Ki attacks, +1% physical attacks. the use of techniques not limited + key lowers received damage by 10%(and increases all stats by 1%)
super Vegeta 2 +5% Ki attacks, +2% physical attacks. the use of techniques not limited + key lowers received damage by 10%(and increases all stats by 3%)
Kaioken/x3/x20 - available to all races amplifier's abilities(together with Super Saiyan/Super Vegeta does not work)
Kaioken - increases all stats by 10%
Кайокенх3 - increases all stats by 15%
Кайокенх20 - increases all stats by 15% + all that usually uses stamina will not be spend it(moving back and protective techniques).
P. S. If you have questions ask!
I'm really looking forward to.The new transformation is very cool,most likely they will be like in Dragon Ball Z: Shin Budokai.And have you enjoyed it?
The Kil
Good time of day. First, thanks for the topic, got answers to a few questions and learned a lot. But what did not see, is the answer to the question what is the transformation that comes from Kai. Just want to know whether it makes sense to farm 93
Barsuchillo
Buff the damage of 8-9%, while it is easy to maintain(but not an endless spam) - absorbs very little particle maintaining + Tzu is recovering in melee.
On the earthlings with the spirit of might as well CI do not spent on maintenance, which is equal to + 28-29% increase damage in melee(thanks to the passive ability of earthlings).
is there, among the masters, though one whose ultimate ability is not the key shot (like Kamehameha) and a power melee.
greengow
then all that is necessary
http://forums.playground.ru/dragon_ball_xenoverse/nastavniki_i_ih_skilly-857534/
The Kil
I have a question, what skill is better the x20 or released kaioken potential, which gives the old Kai?
Factual
Looking for something, КК20 gives time unlimited dodging and skills of Boxing and raises all stats by 15% , and the Potential also gives a buff of 15% but does not give unlimited use of the power of the skill but increases the speed of flight
ATT (attack) and ST (strikers) is good melee gives a great chance to win well and have the same BL (blaster) and then, there are problems when you can't run and flying in your example the super spirit bomb or death ball,vanish bal l supernova, etc about the HP still not forget about the rest of STATISTICA as ki Ki (qi) and stamina (endurance)
The Kil
How to buff Sayan for recovery just is not clear what is considered a recovery and so on
Orochim
After you completely snezni health and you valyaeshsya on earth when you ally picks it up and counts as a revival.
PS. did you forget in the first game, they already have the second part.