On hardcore
For me, there are two true meaning of the word hardcore in relation to games:Hardcore death - new world.
Hardcore difficulty gameplay mechanics.
And all the other games being at the complexity I propose to call Harmonia or harkanyi, from the fact that it is harcek you from the creators for your killed while in the slag.
Harkor - **Ratso and suffering, where astronomicheskie amount of HP and damage, with curve mechanics, etc.
Dwarf Fortress - hardcore.
Ultima - hardcore.
Darksouls - rest.
All sorts of levels of difficulty there ultra and so on. etc rest.
Only lightweight and super-lightweight. Fuck be into, work so navya.....smiling, and then there's hardcore. Fuck!!!
Cheburan with a shotgun
Yes, if complexity is higher, the average will be, but not the maximum (where there is a trivial increase damage) and turned on the water, etc.
Hardcore - murder with a single shot, no avtoregena and kits, in General, all as in life.
Man - Suk is very tenacious... tenacious creature, and with a single shot to kill him (to kill, not to make long/long to suffer), you can either hitting the vital centers of the body: head, heart, spine (in the case of the spine and not the fact that they will die immediately), or if shot from guns, the average size of which certainly exceeds the average size of internal organs. So if you shoot (casual and not right through), say, a leg, then you have a good chance of survival.
First aid kits are a wonderful field of doctors, called doctors and nurses. But of course, if you're in a leg with a bullet prefer venous/arterial bleeding, crushing bones and inevitable without proper care in the field of sepsis - alas, Yes, you can kill with one shot.
Anyone remember Mafia?Hardcore?And I liked it.Passed the game ...natsat times.
Cheburan with a shotgun
When I first played was hardcore. And now you can pass the whole game, never dying. In the mission, Fair game I have a couple of riders on a range of bypass.
Hardcore in my understanding, this is when gamers are invited to solve a complex problem through well-planned actions. A beautiful combination of tactics, original and effective build in an RPG, its tactics in stratico, etc. You tensed, loaf and had a difficult episode.
When prompted for hours pushing buttons in the hope that this time you can pull them in time - this is not hardcore. When in the game there are no saves as such and it should pass in one sitting is not hardcore. This recognition developers in that they don't have enough brains to make a quality game and they decided to artificially keep the player at the screen, then to write something like a Unique game with a huge world! 100500 hours of exciting gameplay!!!1111Невозможно to put down!