When starting the 2nd episode, it gives a message: \"Shader compile failed\" (Resident Evil: Revelations 2)
When starting the 2nd episode, it gives a message: Shader compile failed. systemapp_shaderAppShaderPackage Please tell me what could be the problem?here are 3 fixes that I am currently using to get the best results and minimal stuttering
/lag/fps drops on my system
Fix #1
Download this: https://drive.google.com
/file/ d/0B4GQBygqK9jITzltWFNpSF9jbXc/
view?usp=sharing
Put the dxd9.dll file in your game directory such as
C:Program Files (x86)SteamSteamAppscommonRESIDENT EVIL REVELATIONS 2
it should be in the same folder as rerev2. exe
Fix #2
add the folowing to your config.ini
should be located here
C:Users_USERNAME_AppData
LocalCAPCOMRESIDENT EVIL REVELATIONS2
add this line to the section [GRAPHICS]
TextureMipLimite=2
TextureMipLimit=2
add these new sections with the info below
[CPU]
JobThread=6 (or # of cores your processor has 2, 5, 6, 7 , 8 I have a 6 core)
RenderingThread=ON
[SOUNDS]
SeVoiceNum=128
( I'm not sure what this does, the info on these config.ini changes was in russian, I assume it makes the volume louder or mixes more voice samples
; 3
go into your video card control panel if possible, I have Nvidia control panel. and set the settings for rerev2.exe to force triple buffering ON
That's it, hope this works for you peoples
here's my current game settings for reference (you may lower these to see if things will work, if the fixes above didn't help)
[GRAPHICS]
AltAntiAlias=FXAA3HQ
MotiON
FrameRate=FrameRate::Frame60
Shadow=ShadowSize::High
HDREmphasisSize=HDREmphasis ::High
TextureDetail=HIGHEST
EffectVolume=HIGH
TextureMipLimit=2
TextureMipLimit=2
[CPU]
JobThread=6
RenderingThread=ON
[SOUNDS]
SeVoiceNum=128
[DISPLAY]
Resolution=1920x1080
Aspect=16:9
RefreshRate=60.00Hz
FullScreen=ON
VSYNC= ON