Shadow Render Rate (The Witcher 3: Wild Hunt)
Hello.I recently discovered such a thing in the game -
shadows from very distant objects (for example, a mountain) are updated very slowly in the game, as a result of which the following happens: In the game, everything is set to the maximum, I tried different settings - the same thing. Moreover, such a canoe is not at all objects, but only at especially large ones, such as mountains. Tell me, who rummaged in the config - how to fix this matter?