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lk7kl 31.05.22 12:15 am

character rotate 180 degrees and back during dialogue (Fallout 4)

the character rotates 180 degrees and back during the dialogue ... tell me how to remove it? (don't want to disable cinematic camera)
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Torik79 31.05.22

Hahahahaha....haven't seen this yet

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Subject89P13 31.05.22

hah) the same problem) infuriates, but I had to get used to it) and not in all dialogues it spins with me, but only in 35-40% of cases)

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888005533535 31.05.22

lk7kl
These are bugs that are not fixed.

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Direm 31.05.22

lk7kl
So you're chatting with someone and suddenly the player turns his back on him?

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L0neWanderer 31.05.22

Not a bug, but a FEATURE!!!

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Angry Jew 31.05.22

Feature.

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StingerDef 31.05.22

That's exactly the same problem, and it really started to piss me off already ... I don’t know how to treat it yet, I’m sinning on fashion. (of which, as usual, there are already more than 200.) So far, suspicions are only on the old dialog box ....

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MrBoomZoom 31.05.22

This is due to custom camera mods and changing the "bApplyCameraNodeAnimations=" setting from "1" to "0" in "Fallout4.ini" (or "Fallout4Custom.ini"). It is treated only by disabling the mods on the camera and returning the settings to their previous state.

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Dos9ra 31.05.22

MrBoomZoom
What is strange bApplyCameraNodeAnimations=0 helped me, thanks by the way. Only now the maximum zoom of the camera from 3rd person is such that the camera goes into the Persian and it is not visible, and then it switches to 1st person. But these are trifles. If you know what parameter is responsible for this maximum approximation, please write.