Player Ship Reversal Trail (Freelancer)
I have been playing Freelancer for many years and I was interested: Why do bots have a reverse trail, but my ship does not? I fiddled with the SaveEditor program and found the component I needed, but that's not the problem... Entering equip = 2943455557, HpEngineGlow, 1, the reversion trace is still not displayed, but a dot of the corresponding color glows behind the engine, in this case blue. If I enter equip = 2500775748, HpEngineGlow, 1, taken from "equip = 2500775748, HpContrail01, 1" then the effect appears, but it's not what you need... I.e. a trace appears behind the ship's engine, but it comes from both the wings and the spoiler.So the question is: Is it possible to put the display of this trace on your ship at all, or is it impossible?
Tell or show? =)
If yes, then throw off the link from where you downloaded the game, maybe it's in the assembly...
Apparently, not everything is as simple as it seems ... I conjured and in the end the result remained the same as it was ... I found an article on the Internet with a similar question, in which they tried to put a reversion trace, but to no avail, maybe it's in the hands , or maybe it's just an unattainable goal ... If you know a way, then please unsubscribe.
Personally, I rummaged in shiparch.ini, in SaveEditor and HardCmp, in the end nothing happened, in HardCmp all ships have HpEngineGlow, but there is no trace ... Entering HpEngineGlow = xxx in shiparch.ini and in SaveEditor does not give any results, in principle it is, i.e. a dot appears behind the ship's engine resp. color, but the reversion trace does not appear, and then the question arises, maybe it's in the game itself? That is, some file is missing, or you need to enter some commands somewhere ...
PS After reviewing a lot of screenshots, I did not find a reversion trace anywhere ... Maybe it's unrealistic to install it at all?
Here is the result of my efforts...
In order to display the reverse trace, you need to go to the folder with the game "FreelancerDATAEQUIPMENTengine_equip" and paste with the replacement:
[Engine]
nickname = ge_obat_engine_01
ids_name = 263888
ids_info = 264888
volume = 400
mass = 200
max_force = 9000000
linear_drag = 100000
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = jump_engine_charge ;engine_bw_cruise_start
cruise_loop_sound = jump_engine_loop ;engine_bw_cruise_loop
cruise_stop_sound = jump_engine_stop ;engine_bw_cruise_stop
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = escape_pod_engine
ids_name = 263670
ids_info = 264670
volume = 0
mass = 200
max_force = 48000
linear_drag = 160
power_usage = 0
reverse_fraction = 0.400000
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_fp7_lifepod
character_pitch_range = 10, 65
rumble_sound = rumble_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf1_engine_01
ids_name = 263671
ids_info = 264671
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = dedefender_engine_01
ids_name = 211281
ids_info = 211281
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = jump_engine_charge
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = jump_engine_charge ;engine_ci_cruise_start
cruise_loop_sound = jump_engine_loop ;engine_ci_cruise_loop
cruise_stop_sound = jump_engine_stop ;engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf2_engine_01
ids_name = 263672
ids_info = 264672
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 4
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf3_engine_01
ids_name = 263673
ids_info = 264673
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf4_engine_01
ids_name = 263674
ids_info = 264674
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf5_engine_01
ids_name = 263675
ids_info = 264675
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_gf6_engine_01
ids_name = 263676
ids_info = 264676
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bwf_engine_01
ids_name = 263677
ids_info = 264677
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
eengine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bwe_engine_01
ids_name = 263678
ids_info = 264678
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bwe2_engine_01
ids_name = 263679
ids_info = 264679
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bwfr_engine_01
ids_name = 263680
ids_info = 264680
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
ngine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_cof_engine_01
ids_name = 263681
ids_info = 264681
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_coe_engine_01
ids_name = 263682
ids_info = 264682
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_coe2_engine_01
ids_name = 263683
ids_info = 264683
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bhf_engine_01
ids_name = 263684
ids_info = 264684
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bhe_engine_01
ids_name = 263685
ids_info = 264685
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bhe2_engine_01
ids_name = 263686
ids_info = 264686
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_lf_engine_01
ids_name = 263687
ids_info = 264687
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_le_engine_01
ids_name = 263688
ids_info = 264688
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_lfr_engine_01
ids_name = 263689
ids_info = 264689
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bf_engine_01
ids_name = 263690
ids_info = 264690
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_bfr_engine_01
ids_name = 263692
ids_info = 264692
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_kf_engine_01
ids_name = 263693
ids_info = 264693
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_ke_engine_01
ids_name = 263694
ids_info = 264694
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_kfr_engine_01
ids_name = 263695
ids_info = 264695
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_rf_engine_01
ids_name = 263696
ids_info = 264696
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_re_engine_01
ids_name = 263697
ids_info = 264697
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_rfr_engine_01
ids_name = 263698
ids_info = 264698
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_pf_engine_01
ids_name = 263699
ids_info = 264699
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 5
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_pe_engine_01
ids_name = 263700
ids_info = 264700
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 8
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_pfr_engine_01
ids_name = 263701
ids_info = 264701
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_oe_engine_01
ids_name = 263702
ids_info = 264702
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_oe_engine_02
ids_name = 263702
ids_info = 264702
volume = 0
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 10
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_t_engine_01
ids_name = 263881
ids_info = 264881
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_tl_engine_01
ids_name = 263882
ids_info = 264882
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
ids_info = 264883
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
ids_info = 264884
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_ta_engine_01
ids_name = 263885
ids_info = 264885
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 400
mass = 200
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_miner_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
ids_info = 264887
volume = 400
mass = 100
max_force = 900000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_lb_engine_01
ids_name = 263888
ids_info = 264888
volume = 400
mass = 100
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_lbd_engine_01
ids_name = 263889
ids_info = 264889
volume = 400
mass = 100
max_force = 9000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_bd_engine_01
ids_name = 263890
ids_info = 264890
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_bb_engine_01
ids_name = 263891
ids_info = 264891
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_bg_engine_01
ids_name = 263892
ids_info = 264892
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_kg_engine_01
ids_name = 263893
ids_info = 264893
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine01
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_kd_engine_01
ids_name = 263894
ids_info = 264894
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_kb_engine_01
ids_name = 263895
ids_info = 264895
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_rg_engine_01
ids_name = 263896
ids_info = 264896
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_rc_engine_01
ids_name = 263897
ids_info = 264897
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_rb_engine_01
ids_name = 263898
ids_info = 264898
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_csv_engine_01
ids_name = 263899
ids_info = 264899
volume = 400
mass = 200
max_force = 48000
linear_drag = 599
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
ids_info = 264900
volume = 400
mass = 200
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_destroyer
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
ids_info = 264901
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_luxury_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_psn_engine_01
ids_name = 263902
ids_info = 264902
volume = 400
mass = 200
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_prison_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_rpr_engine_01
ids_name = 263903
ids_info = 264903
volume = 400
mass = 200
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_nf_engine_01
ids_name = 263904
ids_info = 264904
volume = 400
mass = 200
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 400
mass = 200
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
[Engine]
nickname = ge_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 400
mass = 200
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeeng
Disease
I have a disc: D
It was a long time ago and almost no longer true.
And yes, use spoilers.
Yes, I already figured it out ... above it is indicated what exactly needs to be done if the roar. trail not showing =)
rrajabov You are mistaken, there is no trace in the original, but after the above actions, the roar. the trace starts to be displayed as in bots, which is very pleasing to the eye.
Thank you very much, I asked myself this question and thanks to this information, now there is also a contrail.