The principle of operation of resurrections? (Sekiro: Shadows Die Twice)
Welcome! Can't understand the principle of operation of resurrections. That is, the player has one resurrection of the default, we can use at any time. But there is also a cell for more resurrections, which are populated as wiping out opponents. But after filling you have a choice: to rise or to die. I click to die. The cell remains unspent, but after that you some time can't use it (say, following five deaths), then it becomes available again. Can anyone suggest how this system works? I would be grateful.urist666
One cell of the resurrection is always restored when the rest of the idol. Other cells are restored for the killings of opponents it attacks. Need to spend a few finishing moves it to recover. The stronger the enemy, the more filled the ball with one rebound. After the death in battle, the resurrection, is consumed primarily cell which is reduced at rest, but all others are blocked. To use them, and be resurrected once per battle, you either kill a few mobs with the rebound, or if it happens on the boss or minibossom and mobs around, provesti a fatal blow to the boss. Then in the second phase will again be able to rise one more time. Thus in the presence of three full cells of the resurrection, for example on the boss with three phases, you can die and wascreate three times per battle, once in each phase. To dangerous enemy it is better to go with a completely filled with extra cells to fill in the mobs. If died and rose again and died again and the boss not shot a single ball of life, to rise a second time does not work, even if you had another cell, they are not available. Always revives with half HP. If available the opportunity to rise, it is better to always use it, and do not press die. As NPS get sick not for the number of resurrections, and for the number of deaths.
Grandfather Mastday
That's how it is. And then a second resurrection at KURO took a rather odd look not running, drive off as usual. I thought I had a bug of some kind or Miyazaki Reflet.
The question is not on how to increase the percentage of invisible help (if it can be increase)?
MadHamsterHead
MadHamsterHead wrote:
how to increase the percentage of invisible help?
A maximum of 30% if it is not sick craze. Every sick percentage is reduced. Treat craze can be explained in detail in another topic.