Loss of model smoothing when adding/changing textures
There is one problem with texturing in the game, and more specifically with the loss of anti-aliasing.When we add a texture (even vanilla) in the gamedata folder, then in the game this model sharply loses anti-aliasing and the texture ripples very much from afar.
More specifically, I added edits to textures from the vanilla game (military armor in the attic and heavy armor of freedom).
Screenshots:
2 Comments
M
MunchkiN 616
12.09.22
perhaps the problem may be that mip-mapping does not work or it is not generated. in this case, something like this will be in 3d engines.