Is there any way to make it so that when, for example, a concrete wall is destroyed, its fragments immediately have a collision. Because it seems to me that it is not entirely realistic that fragments of the wall fly through other walls and people.
bready Only a mod, and the wall will be the second one. you can’t replace the original one, I’m not a professional modder and I won’t be able to do it, but I think you can turn to Uncle Grandfather, unless of course he abandoned this business
I think due to the fact that the developer did a little bit for realism, supposedly after the destruction all the fragments scatter, it turns out that they scatter into all layers, krch or because of optimization