How to make a normal team of 3 (Divinity: Original Sin 2)
We decided to play Divinity immediately on tactical difficulty, there are three of us and we don’t want to take a campaign, how to make a pack? so that the classes fit together and the skills make up a good combo, so that it’s more interesting to play what talents to rest against, etc.2 Comments
v
versir
21.10.22
Bla4e
in a 3-man party doesn't have a lot of synergies overall. I would say no at all, not counting, of course, the classic stun+finish. If you go into efficiency rather than synergy, then you can take a two-handed Fein with necromancy + geomancy for tanking and breaking up cabins of types with a small supply of physical armor (he can bully anyone with a devourer), geo + pyro mage (in some moments you need to spawn in hydro + aero) and the most kanker robber (adrenaline, chameleon cover, skin grafting, cloak and dagger, naked blades, a fan of knives, a damaged blade and a bunch of other useful skills, the main thing is to have slots)