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Ashley33 21.10.22 12:07 pm

Shader compilation process (Detroit: Become Human)

Colleague's subject. Is this normal? I have this process every time I start it. Goes by eye for about 10 minutes. And the system is above average requirements - win 10 64, 16 gb ddr4, 1060 6 gb, ryzen 5 3600, ssd. And with all this - I wait for every launch? Or did I do something wrong? Maybe you can somehow load these shaders on a broom so that they start immediately, without this long process? What is wrong?
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Denis Kyokushin 21.10.22

Ashley33
That is, if you close the game, then the next time you start again, wait?

S
SonyK_2 21.10.22

Ashley33
Ashley33 wrote:
...did something wrong?
Spoiler
PS For the sake of interest, yesterday I uploaded a demo in Steam - everything worked fine, the shaders were compiled once, at the first start. It didn’t happen with repeated ones (config in the profile and captions for the video).