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polyhedral 21.10.22 01:45 pm

Game news (Dead State)

I would like to know something about her.
although judging by the screenshots, this is .... uh .... I'll be silent ....
but surely the creator of the Masquerade won't throw out the project.
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V
VHSL 21.10.22

Guys, any news on the game? And then of. The site has not been updated for a long time, which can not but alarm. Hasn't something happened...

S
Seifer1986 21.10.22

It looks like Fort Zombie, only prettier :) I hope the physics and everything else will be finalized.

Fort Zombie, despite the terrible graphics and clumsy controls, lack of plot and bugs, I was very drawn in. The search for survivors, food, equipment, shelter fortification, really captured me :)

I hope that this game will be much better and more interesting, with the possibility of endless passage, the development of the Persians, a normal plot. In general, fingers crossed and waiting for an interesting toy;)

V
VHSL 21.10.22

The day before yesterday, the game raised the necessary $150,000, so the game is definitely going to be.
Now it depends on the final amount how many additional goodies the developers will add to the final version. The amount currently stands at $170,117, with just over 10 days left until the end of the fundraising program.

Among the announced innovations are new locations (military base, airport, supermarket), new weapons, animals. The full list can be found on the game's kickstarter page.

S
Seifer1986 21.10.22

I think after this improved version, serious developers will be interested in this project...

They could also make Corsairs 4.. Well, for now, I'm looking forward to this game :)

The same Besetka or Yubiki. (EA and Biovaram just don’t give anything ... they will start well, and then one horseradish will screw everything up).

V
VHSL 21.10.22

Seifer1986
I didn't quite get it - do you want Arbor or Yubiki to take on Dead State? Thank you. Let them make their TES'y and AC.

And Corsairs 4 will not collect even $ 100,000, because in the west they don’t expect it and never expected it, but our people are greedy ...

S
Seifer1986 21.10.22

I want the old specs who were still making Foul 1 and 2 to do these kinds of games as gameplay creators. And the yubiks have cool specialists in game mechanics.

And Morrowind, by the way, is also a masterpiece of its time. After that, there was some decline in terms of gameplay.
And Yubikov AS is also just super from the point of view of game mechanics. Of course, its monotony made me literally sleepy more than once, but the mechanics itself pleases the eyes.

If all this is combined into one game about zombies. (the crush of zombies in tight spaces with such an engine will be very real, the ability to use vehicles, search for survivors, equipment and food, a big city with a change of day and night, and maybe even several cities, different types of characters - an acrobat scout, a soldier in t .h. bladed weapon craftsman, medic chemist, etc., parkour from the AU to escape from zombies because weapons and cartridges are not enough for them, and so that stamina is wasted, the ability to build fortifications of shelters and improve the base and equipment , online multiplayer with the possibility of cooperative passage). The size of the toy will be approximately 12-14 gigs.

With a budget of up to 300,000,000 greenbacks, this is quite realistic (for a competent cooperative, you may have to throw a little more). And it will pay off in the 1st month if it is also tied to a service like a battlenet from Diablo, a fact.

Such a project can actually be done in the long term with the release of at least two more parts. And if everything works out, it's quite possible to compete with such zombies as Resident Evil, Left for Dead. And then there are no others .. and there are no rpgsheks.

Plot? As usual, a virus, but it will still be necessary to try to figure out what kind of virus, is there an antidote and how to escape from the city.

In Dead Island, they tried to do something partially, but it turned out pretty boring and miserable ..

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VHSL 21.10.22

Seifer1986
Sorry, but what you write is a bit of nonsense. No offense, ok?

I want the old specs who were still making Foul 1 and 2 to do these kinds of games as gameplay creators. And the yubiks have cool specialists in game mechanics.
What is the difference between gameplay and game mechanics? This is the same.

If all this is combined into one game about zombies...
This is a dream, of course, but it is unrealizable in principle - technology has not reached this point. And they will come very soon.

The size of the toy will be approximately 12-14 gigs.
Is that how you calculated? It is possible more in detail?

With a budget of up to 300,000,000
greenbacks O_O
How much? Yes, and throw it on?!
Can you name a few games that had a budget of at least $100,000,000? In addition to GTA IV ...

And it will pay off in the 1st month . I
strongly doubt it.

In Dead Island, they tried to do something partially, but it turned out pretty boring and miserable.
That's it.

f
freisnd 21.10.22

Seifer1986
Thank you, neighing.

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Seifer1986 21.10.22

Diablo 3 paid off in the first month :) And mind you, record sales in the history of games.
SW TOR had a budget in the region of 300,000,000
. All modern worthwhile games already have completely different budgets and receive completely different profits. And films have also become more expensive if you haven't noticed :) Maybe 300 lyams is a bit much, but this is a very real figure. Maybe less, maybe even more. And I also attribute to this amount the fact that it will be a completely new engine based on two powerful engines. And it's worth the money right now. The prices for the work of such specialists are rising.

In the merits of each team, I singled out the ability to work with the parameters of ordinary RPG values ​​​​and their diversity in some (a variety of skills and a bunch of successfully combined character parameters), and the ability to competently work with MK technology or similar in others (all the same, the movements of the GG in the AC are very beautifully done ).

Technology hasn't arrived? Yes, we already have both AC and Skyrim, there were good examples right away. And their computers do not pull? You just need to put it all together correctly. Ordinary PCs with average parameters, such a game will be completely pulled. Even my non-gaming laptop does not slow down for me if I play AC and fight with the crowd. Take engines and optimize. What it was originally about - to gather people rummaging around in one and the other engine and select the best from both.

By the way, the Witcher was written from the Neverwinter engine. And optimized it much better and.

12-14 how did you count? Easily. For example, the size of the speakers is no more than 7 gigs on average (in different parts there were either several cities or one huge city. And the locations are quite detailed). Skyrim is even less without HD textures. With proper work, it will just be such a size as called. Another thing is to correctly create a cooperative and integrate it into the game. By the way, in games they also mount many quests, locations, etc. to stay within the box. And for such a game, the approximate estimated size will be just around 12-14.
You can make a cut to make those de AS and Skyrim and see lope hang locations, dialogues, videos, etc. if you want details. I just don't see the point in it. Of course, I would like the game to weigh 18-22 gigs, so that there are many cities, etc., but this is also development time, price, etc. short utopia.

f
freisnd 21.10.22

It would seem, where does the Dead State?

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Seifer1986 21.10.22

Why such CEP questions?

In general, he is here despite the fact that this is the evolution of the same Zombie Fort. And here it was about this genre and the evolution of games in principle. What else would you like and expect from the developers.

V
VHSL 21.10.22

Do you know what? Don't listen to me and -VN-. Try yourself as a game designer, huh? Write a design doc, send it to EA or Ubisoft.

It's actually starting to make me laugh.
Diablo 3 paid off in a month? I'm happy for her, but what does Diablo have to do with it?
Record sales in the history of gaming? Here is the mistake - record sales on the PC. And when did we have a Diablo-level PC-exclusive? That's right - never.
Now let's take into account the fact that almost one and a half million copies were received for free by nerds from WoW, about the same number were pre-orders. Plus Korean farmers. Here's your record. I wouldn't be surprised if the next record is for Heart of the Swarm.

The SW TOR budget is about $100,000,000 - $150,000,000, and that's already including marketing costs. Don't believe the news ducks. In addition, you should not confuse the subscriber MMO and the single-project, albeit with a co-op.

Technology hasn't arrived? Yes, we already have both AC and Skyrim, there were good examples right away.
lolwut? AC and Skyrim? Good examples of what?
Though you know what? Also work as a programmer.

By the way, the Witcher was written from the Neverwinter engine. And optimized it much better and.
I am aware that the Witcher works for Aurora. Here are just 70 percent of it rewritten.
And by the way, have you played the release version of The Witcher? Yes, it slows down on the most powerful machines and there are a lot of bugs in it. So I wouldn't say anything about optimization. But what about the Witcher?

12-14 how did you count? ...
This is really funny, yeah.

evolution of the same Zombie Fort
[sarcasm mode]
Nah, this is the evolution of Plants vs. Zombie.
[/ Sarcasm mode]
You write about Dead Island.
Do the words Fallout, X-COM and Vampire: The Masquerade - Bloodlines mean anything to you?

A
Alexeywws 21.10.22

can not wait

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Avenging all 21.10.22

Where's the news, where's the news?

V
VHSL 21.10.22

No, no news ...
And off. The site is just a bunch of screenshots. If only they finished the game...
Although they have to finish something - the collection on the kickstarter was successful.

A
Alexeywws 21.10.22

hurry up already

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vladchij 21.10.22

Combat system video

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VHSL 21.10.22

Finally, the gameplay... Not bad, old school. There are a couple of jambs that I did not really like, but in general, the norms. As I waited, so I wait.

A
Alexeywws 21.10.22

Ex .... but the engine could have been found more modern, but I’m really looking forward to one hell

v
vladchij 21.10.22

the engine could have been found more modern
. Looks normal. For indie.