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Van Gray 20.01.23 03:56 pm

Corsairs 2 PKM - Gaidishche, Troubleshooting, \"Ai nane nane\", Chita-drita. (Pirates of the Caribbean)

I will give in the topic exhaustive answers to many questions that arise from those who want to play this game and face certain "problems" in the process. I'll also give you some chita-drita tips on how to play for alpha domination.

1) When you have installed the game like this, launch it, press "New Game" ...... And you are asked to go to the desktop.
It's all the fault of such a combination of circumstances - this bump.zap file.
"Hooligan" is located at:
Sea Dogs 2 - Pirates Of The Caribbean.v 1.03RESOURCETexturesWEATHERSEABUMP_G3
Delete it and play. You can even take out the rest of the Bump Zhi 3 folder. Since it is empty, that without it, there is essentially no piano.

2) For you to understand...... All repacks lying on the net are version 1.01 with some changes in patches 1.02 and 03. Since there is no normal NOCD for a patched pirate.
You will have to buy a license from steam. Patch it with files as part of the installer and transfer the "crack" attached there to the game folder. The important thing is ..... That when you bought this game and installed it - it is not playable. It is necessary to patch it and insert a crack and crack. Then you play.
How to understand what you have "not right" - in full-fledged 1.03, all the names of characters and islands have been corrected. All plot and unique characters, as well as the islands are named in Russian. Not in English.
If you downloaded the repack where it is written that version 1.03 - you were "slammed".
And the trouble here is that an attempt to put patches on such a game will lead to the fact that it will not work at all. Even if you manage to get somewhere an image of a licensed 1.03 version to run. For after patchinya will require disk 1.03.
Another fact is how to understand that you have exactly 1.03 - you must have 2 new attributes. Ear Collector and Anchor Collector. Also new resources such as "Slaves" and "hostage release" functions on the islands for a ransom. If you don't have one, you don't have 1.03. Well, to everything - the quest "Night Craft" is only in 1.03. If you visited Conceicao and the Smugglers' Camp on the quest of Raul Reims, took his journal, screwed up the guards, got to the ship and sailed to Redmond - you will have to be met at the gates of the city upon entering by several smugglers with an offer to work for them. If you agree, don't go to Sailhard anymore. You decide everything through Machado.
If these guys do not suit you, you do not have version 1.03.
There is also an opinion that renaming a character to character_init.s also leads to the fact that the quest does not start. Since Nathaniel Hauk is not in the text notation. Therefore - the event is not fired due to the absence of the "application object".

3) In order not to suffer at the beginning of the game.
We go into the folder with the game, look for the PROGRAM folder. In it we look for the Characters folder and the Characters_init.c file enclosed in it.
Open it with a notepad and edit the character's starting indicators.
The only thing you don't touch is his model (Blaze) and everything related to the ships. Otherwise there will be unpleasant bugs.
You set all your attributes to 10 and put them into skill points instead of 1 - 35.
And no more than 1,000,000,000 money. Otherwise, playing with a minus number will steal and you will be "incredibly indebted."
Save and START A NEW GAME.
The sadness of this game is that after each change made to the scripts, the game must be restarted to apply the changes you have made. That is - to stomp again all over again.

4) Get into the same PROGRAM folder into the SHIPS folder and into the SHIPS_INIT.S file.
There you edit the parameters of the ships you need. At the same time, look at the names of those ships (as the game calls them in the script) that you want to make starting instead of the English Lugger. You can at least prescribe Manowar. But the main thing is that MANOVAR be everywhere. Otherwise, some starting quests will not close and the French will not attack OXBEY. As a result, you will not follow the plot.
I advise you to "edit" the indicators only for unique ships such as Mephisto, Fearless, Pearl, Governor's Manowar. Since otherwise - the editing of the "ordinary national ship" will be applied to all ships of a particular class and nation.

5) Still the same PROGRAM folder, but this time the CANONS subfolder.
Here we scroll down the CANONS_INIT.S file, open it with a notepad or wordpad (the main thing is not to use the program as default, otherwise you will reinstall the game and go to the registry to remove it from default. Since the game allows you to open ".s" text files but it uses a different program to play the game, and replacing that program to open those scripts causes a lot of things in the game to not be identified.
For example, icons and ship models are not loaded. This will even be clear in advance by the frieze when loading the main menu and saves. If it freezes for a minute or two, it means it cannot load the texture specified in specific scripts in the description of one or another component and tries to start without them.
So... Let's get back to our guns.
Here you scroll down to the 32 pound guns and make them available for sale by changing the value from true to false. Since initially they are unique only to forts, fearless, pearls and cannot be bought or installed on other ships.
By canceling the purchase restriction, we make them available to everyone who can "pull" them. Since they are the most long-range in the game (600 range, but also quite long on reload.80). Damage modifier like Culevrina 24 pounds (can be increased by several values ​​to justify a long cooldown, or even make it instantly rechargeable))))))).
Next, you need to return to the SHIPS folder and the SHIPS_INIT.S file and register these same 32 guns as base guns (LBS32) for the ships we need, or simply increase the maximum allowable caliber from 24 to 32. Then you have to buy these guns for a coin. And it is very expensive if you do not fix the price.
I'll tell you right away. there is no point in making a "copy" of them in an attempt to indicate them as a "cooler" and not a gun. Since the game has only the icon of the 32nd gun. If you specify that this is a cooler, and not a cannon, there will be a crash from the game due to an error. And all guns will be unavailable for purchase.

Sometimes there may be a bug due to which it will be impossible to buy ammunition in stores. When trying to buy cores or bombs, it will idle for nothing without changing the amount of purchase. But for example, it will be possible to sell.
To be honest, I have no idea what is causing it. But it often happens after changing the starting ship from Lugger to another and when you get into the stats of ships and guns. I still haven't figured out what exactly is causing it. But it is not treated either by restarts or by selling everything and trying to buy it back.
Therefore, it will be necessary to "get food" for guns from boarding. No other way.
I advise you to start with the orders of the governors for the sinking of all sorts of pirate rogues by "boarding to choose from." Remove Cores and Bombs from it. As soon as you stock up on at least 3000 of each type, you can already nightmare ships on the global map. Usually 8000 cores with 100 cannon manovar and 7000 bombs are enough for the whole story and all the side effects.
So you don't have to worry too much about being greedy.

6) Express pumping at the beginning of the game.
What is the difference from editing a character's stats in a script file.....
In a script file, you cannot set the level and amount of character experience. Otherwise you will start at level 200 with only 40 hp and billions of exp until level 201. You will be "on the teeth" of every enemy.
The same with experience - if you break billions of experience - you will be the first level with a billion experience. And to move to the second level - it will take several more billions of experience.
So. When attributes and perks were scattered over the character .... And they left Oxbey (yes, even on Lugger). Get on the globalka in the ass of the French ships and rape them)))
As soon as you can sink. If there are enough shells. Because they can't be aborted. Go and nightmare Oxbey Fort, leaning out a little from behind the rock. There is a "blind zone" and they won't be able to shoot at you. And you will cover the entire fort (if you bought yourself the most long-range guns that are available to the ship). Well, you "water" the fort with volleys and save up the exp.
Important. Having received level 4 - stop the fun and go to Duvezen or another island to the tavern and the role of an officer with the Conquistador there. Conquistador gives 20% block breakdown and 90% block. No one can beat you in fencing. You will be like a tank if you put blocks. The damage is really modest, only 15-20 hp. But the possibility of having an impenetrable block is worth it. Especially at the beginning of the game. Well, the price of selling it to a shop is more expensive than hiring an officer who wears it.
Then you can return to OXBEY and continue to nightmare fort apaya levels.
The only problem is the higher your level, the harder your enemies will be. That is, all the "dungeons" in cities and "caves" on the islands where useful things are, it is best to run low-levels with the Conquistador. Or Cobra from Toff's quest from Duvezen's tavern. The quest is as simple as 2 rubles, and a very good saber Cobra at the beginning of the game (its next grade is Flurry in terms of stat balance).

7) If you want to have manovars on the global, go to PROGRAM, SHIPS, SHIPS_INIT.S. In this file, scroll to the very bottom until the Manovars of each nation are listed. Each of them has 2 pieces because of 2 models of appearance. And in the CanEncounter = false line, set the value to true for all "national" ones (don't forget that everyone has 2 appearance models). Do not touch the unique governor's. Just like the pearl
Now on the map you will be attacked by enemy nations in the squadrons of which there will be manovars. Guaranteed to meet in the "Military Armada", "Combat Squadron". But there is 1 trouble with AI Manowars ..... He almost always understaffs them with a team. But on the other hand, the team constantly has Heroic morality. Therefore, boarding Manowar with a ship of a lower class and a smaller crew is certain death. Since even with maximum pumping, you will lose people and officers. As a result, 4 enemy NPCs will simply attack you and kick you in numbers. Since your crewmates were "chopped" a couple of moments after the start of the battle.
And if by some miracle you overcome - at the final screen of capturing the ship, you will blow through at least 50% of your crew. Therefore, it is more profitable to drown Manowar for the sake of experience.

8) To change the parameters of the swords - go to the folder PROGRAMM/ITEMS/inititems.c
This file contains all the items in the game.
Look for the "BLADES" section and look at the stats of which one is which. Millbreaker is the last one on the list, Pride of the Corsair is the penultimate one, Conquistador is not far from the beginning (blade14 if I remember correctly).
You can change damage, block penetration, block, cost, and so on.
Save the file.
Now, in order for the changes to work, you need to start the game again!

In this way, you can customize the game to suit your needs.
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