Game crashes in patch 1.0.5.0
i7-12700, 32Gb DDR4, 3080, game on M2 Samsung 980, Windows 10 version 22H2 - game settings are high, card load is 72%. Patch 1.0.5.0.
After about 10-15 minutes of gameplay the game steadily hangs for a moment and then crashes with the request to send an error report. The following error message appears in the game journal. I don't know what to do.
Event 1000, Application Error
Failed application name: tlou-i.exe, version: 1.0.5.0, timestamp: 0x64595cbb
Challenge name: tlou-i.exe, version: 1.0.5.0, timestamp: 0x64595cbb
Exception code: 0x80000003
Error offset: 0x0000000001e52ee0
Faulty process ID: 0x4050
Time of failed application: 0x01d985f2d2a3d60b
Faulty application path: C:\The Last of Us Part I\tlou-i.exe
Faulty module path: C:\The Last of Us Part I\tlou-i.exe
Report ID: 8a596cf8-6c0e-40a2-bf78-80374685693f
The full name of the failed package:
The application code associated with the failed package:
I haven't checked on this patch yet, but it blew out on the previous one too! so waiting for the next patches and so on. )
Try to update to the latest Nvidia driver, if you don't have the latest driver version. ???? If it doesn't help, then lower the graphics settings in the game settings, and disable certain options that significantly affect the PC hardware. ????
If this also does not help, then another option, try to increase the swap file for virtual memory more than how much you have set there manually, or automatically. ????
If all these options will not help - then wait for the next patch or look for solutions in STEAM, in the discussions of the game. ✍???? ???? Maybe there you will find solutions to your problem. ????
After 10-15 minutes of gameplay the game steadily hangs for a moment.
Pop up file on the system's choice
I have 16GB of RAM, but I haven't had any crashes yet.Occasionally the game hangs, waiting for the next event to load