3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
P
Pupsik 3D 25.11.19 03:50 pm

The primary testing textures. (Red Dead Redemption 2)

Guys tell me what could be the problem. The game goes well, the Frisians have not already thank God,departures are almost the same. But the constant loading of textures, already bored. Ie texture, sinking before our eyes, it is worth it to me to turn the other way and then back, so just for example, the building that stands next to you, immersed again. As with other objects. Operatives 12gb game on an ssd. Set Vert. Synchron. 50% was a Little better, but the problem is not solved.
6 Comments
Sort by:
R
RaskolnikovAlexander 25.11.19

Baby 3D
Same problem, considering that the operatives 16.

L
Lodurr 25.11.19

Sistemki and what has not, what would a helluva lot of do not laugh? )
Try to enable triple buffering in the settings of the video card it is off by default. In General, not only in this game, if there is a tincture of buffering they need to include in a mandatory manner.
Will not help, throw a PERC in the trash and buy a new one.

P
Pupsik 3D 07.10.20

Jabak
Yes, after buying a more powerful graphics card, the problem was solved.

J
Jabak 07.10.20

Puppsik 3D
Was there such shit in any settings?

P
Pupsik 3D 07.10.20

Jabak
Yes.

C
Chuck_Norris_ 07.10.20

in the game's settings, the geometry level at a distance of maximum and because of the smoothing of mssa disappear trees mostly even at close range, in the settings of the nvidia anisotropic filtering on x16 as well as in the game, can also be styddint config files can be removed along the way C: Users...