Goblins!!! Too many of them! (Dungeon Lords)
And rats, green slime! Just started to play, went down the drain and closer to the bridge, where the Goblin ballista is, stolknulsja interesting phenomenon. I kill a bunch of these creatures, twisted on the spot, go to one other room, and there's a new mini army of these freaks! On an empty place, where I was a moment ago cleared territorio! Rats - for 10 PCs! or other... Is that it was intended, it is so necessary, Yes?And so are endless! Why do they respawn? And if you continue - don't understand the point of the game!! Prompt, pliz, what is it?
Yes, there spawn. Just don't pay any attention to them. Go further into the sewers to Fargruva, killing all counterclaims and cross.
If you get this spawn - put it in the game settings on low.
And I, for instance, in this place especially laps to try to gain exp.
Especially cool to be near any mountains at the edge of the map - anywhere, but preferably in nibud stuck. Do not have time to fight back-new and new from the mountains fall down. Exp shaft! Only manage to run on pharmacies for new hundred blue cans...
Yes, as long as the skills for the weapons in the hands of the character to a minimum of 3 will not pump - I do not advise to beat the enemy except on easy difficulty and with the smallest spawna monsters.
If the skill weapons level 3 the situation has not changed - it is better to pump dexterity and speed by 2-3 points ksche when creating a character - the elf from this faster and more accurately begins to swing his arms. Although you need to check the rats and bats to beat easily, but the Goblin blocks the attack with his shield.
I don't know why but near the messenger in the beginning of the game, the monsters rarely appear more than 2 on the lowest difficulty even if they spawn exhibited at the maximum.
Checked. It is best early in the game to put 1 point in the skill of the weapons that armed the character is easy or light bladed Polearms, but not the dagger or bow - they are too slow to shoot.
Then the enemies you need to kill near the messenger. Put spawn monsters in high and low complexity.
Until the mind until at least 30 will not grow anywhere there is no escape skills, no swing. If potions of treating end - press escop and wait for 2-3 minutes - health itself is restored.
Then you have to rebuff the skill and weapons to raise a minimum of level 3, best of 5, and you can go to kanalizaciju Fargruva quietly.
We will win when leveling skills the player will save 100 points for each level, it is possible that the skill levels above 3 or 10 more.
Immediately it is not critical, but it can be very important.
If you need to immediately identify objects, from all classes of level 1, starting ones, only the Thief (robber) has the skill of identifying - the other simplest things are recognized without skill, but at best, magic things of 1 level - already 1 time out of 4, if magician level 5 thing - I don't even know if the shas will be at least 10%.
The chances of detection can possibly increase the mind, but as long as it is below 50, its bonus is very low, if not zero at all.
At the beginning, the skill of throwing weapons should be taken by any character class if you do not plan to immediately go from the messenger to the sewers - otherwise you will miss a lot of experience from flying mice. Without a somersault in a jump - a back somersault, with an attack during it or an attack of flyers in a very tight place, they are very difficult to get.
Magic below at least level 3 also cannot kill flying mice with one attack, plus the only magician's spell for attacking into the distance is very slow, it is impossible to hit the flyer without hitting it right in front of the target, it is worth it to fly at least a couple of meters from the character.
Arrows are much more reliable - at least a little faster. Throwing knives - they fly not far, but if you throw them in time, they can kill bats with a maximum of 3 hits, often with 1 or 2.
Although if you try to shoot them down on max difficulty, they fly much more dodging and faster.
One more thing - a large flock of bats may well kill a character on the highest difficulty, if you are not sure of your skills in knocking them down on the fly - never hunt them without area attacks, no matter what - with magic or weapons. Otherwise, your character has every chance of dying from their attacks. Long arms can help, but definitely not much. This has already been verified.
You don't have to worry about goblins, especially at the very beginning of the game, the main thing is to put the spawn of monsters and the complexity of the game to the very minimum. Otherwise, you will go to Farguv for a very long time, if at all you are not stuck in the sewers for at least a week of the game.