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Z4b3o8v7p 13.09.19 03:16 pm

The South wall (The Elder Scrolls 3: Morrowind)






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Z
Z4b3o8v7p 13.09.19

4 months of waiting, 10 hours... -_ -

a
alex8ball 13.09.19

you're a Dunmer!

S
SehtiP 13.09.19

here you are, Icarus, Indoril!

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WiWo 13.09.19

Cool, now your shoulder can follow the jerk.

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Snip 13.09.19

Tattoo or just a drawing type hnaya?)

Z
Z4b3o8v7p 13.09.19

Tattoo of course lol. Specifically for this took a week of vacation to sit home and heal:)

S
Snip 13.09.19

O_o
Not understand and do not understand the thirst of people to make a tattoo =)

S
SehtiP 13.09.19

this is narcotic

S
Snip 13.09.19

Double the drug in this case;))

G
GERMAN 33 13.09.19

Wow. The southern wall is still alive. More than 10 years have passed...
And SNiP watch live)

S
Snip 13.09.19

Well, periodically you all live..I guess =))

Z
Z4b3o8v7p 13.09.19

I'm starting to worry. Wanted to write something, and it's been a month))

SNiP, you're absolutely right, it's a drug, I have a month to guess where the money to continue to take. It all started with a little prank:

Z
Z4b3o8v7p 13.09.19

Recently decided poizvraschatsya - played KOTOR on the blasters. I knew in advance that in the first to is impossible, but still decided to try, as found the guide interesting. The blasters can only play a class of the horns, he has a cool perk to fierce Dodge and the perk that deals unreal damage on stunned and tied opponents. Salt is simple - take the later class of the Jedi, which is special in Force might be the enemy of the Sith, and even then fly off for two shots with blasters under the double attack perk. Minus the truth, too, is - you in the prologue with TWO hits kill you. At first your partner 60+ lives, yet you have less than 20.
While the best ranged weapon you get after the prologue on the first planet, before you become a Jedi. The rest of the game any variations of weapons will be no more, lol.

But even then TO me I could win the middle of the first of the planet - it turns out that when you take the rank of Jedi, you cease to be rogoi to receive perks. And the perk for attack on stunned enemies and benefit of Mr. Dodge's perky horns that are issued automatically at certain levels. But if I've studied Judaism on the eighth level, and perky horns would improve on the ninth, but now they will not improve, because I am a Jedi fucking. The system as a whole is clear, logical, but it is not clear then why is the horn so many grades of these perks given - after all, before becoming a Jedi more the eighth level not to gain, but a Jedi can't be.

To heap yet it turned out that the Jedi interrupts still obtain skill points. Horns of default received them a lot, then I threw in the Jedi and I started to get a couple points per level, lol. And I needed them for quest pieces interesting.

In short, it sucks that the game has made long-range combat, but nowhere in large letters had written that he was not working on the main character. And I remember how in childhood we were playing with guns and then got freaked out when he became a Jedi.

It is necessary to try a second TO play in the blasters, but there's even a perk that supports ranged combat. Although it already hurts to think about it, since there literally at the beginning there is a small sidcot where you have to fight with the novices in the melee, without armor, weapons, powers, buffs. And I literally cringe knowing that I did not pass. To heap more to hang out with one partner, it just needs to be put into melee without armor, power, weapons, etc.

Still playing Battletech, the game is amazing, at times better excema.

S
Snip 13.09.19

Heh, where else what is going to fill?;))

About Kotor, I don't know, of course, can be subverted, but how would a game about Jedi/Sith, what nafik blasters?)) Lightsaber cherished thing, and then everything is clear.. =)
Personally, I couldn't wait the moment when I get my first sword and I'll finally throw out nafik another useless weapon =)

Z
Z4b3o8v7p 13.09.19

but how would a game about Jedi/Sith, what nafik blasters?))

In the second part of the exile you play:)

Well, until the pile, the Sith quite practice blasters.

where else going what stuff?;))

Right hand under TES already wondering, will either Vivec or Azura next to the resident. On the left hand, from the inside I want the sword from the Transistor.

S
Snip 13.09.19

you are the outcast play
with a lightsaber;))

Sith quite practiced blasters
well damn, play THIS and don't use lightsabers, it is like something is not right =)

You wife because of the tattoo of the house will not expel?))

Z
Z4b3o8v7p 13.09.19

well damn, play THIS and don't use lightsabers, it is like something is not right =)

What about Republic Commando the best game eVaR on THIS?

In the second part, of course, the prologue is stupid on the sword has to go - there are too many reflective shields on robots. But then it becomes easier. Really need a lot of skill to inject, so you have to take the soldier, as he gains abilities the most. It is true there is a downside - he gains skills are weak, and I used to play Jedi Consul with a bunch of skills, passing all checks (for example there is a need for 20 repair/computerhow to fix T3-M4 and get a piece of the story bonus). I had to drown half of the starting attribute points in intelligence to compensate.

The soldier has no skill damage on stunned enemies, but due to the large number of weapons and bonuses, his damage respectable. And yet, unlike the first part, the developers thought to add to the game skill, which makes the reflection blasters for opponents more difficult. Because in the first part you come across a Jedi who laughs, by rejecting all your shots back at you. In the second part when leveling skill particularly opponents are not pourrait shots.

The only thing that sucks is the bonuses for light\dark side. If you're playing a good-natured, the maximum sagebrushes get a bonus to strength, you don't need. The dark side give just raw damage that much cooler. While the other two classes of Jedi bonus to Constitution and wisdom, something better, but my build is not suitable. The Sith bonuses just top - either agility or damage or just the bonus points of strength.

Then there is the prestige class that you're in the middle of the game get. And again, on the bright side all the prestige classes give havestate - strength, wisdom, Constitution. The Sith just topcic - damage, agility, or strength points.

Just a top would be to become a Sith soldier to the damage bonus, and then get with the prestige class again damage. Or double dexterity to. In short, for artillery of the Jedi the best course to become a Sith, but about this later I thought.

You wife because of the tattoo of the house will not expel?))

We now argue every day, lol, who's next going to do, she or I:)

She has already done, but wants to change, they don't.

S
Snip 13.09.19

Republic Commando
alas, somehow it passed me.
All that was played for SV has always been about lightsabers, and accordingly one way or another about gg Jedi/Sith =)
Because actually, and think that the only swords =)

who's next to go
O_O O_o

it will be interesting to hear the stories that grandchildren will tell about the tats =))

V
VITYA_KOLYADENKO 13.09.19

Here's a list of poll forum Morra:
https://forums.playground.ru/elder_scrolls_3_morrowind/srednij_vozrast_igrokov_v_morrovind_x-96475/

V
VITYA_KOLYADENKO 13.09.19

Z4b3o8v7p wrote:
the skill that makes the reflection blasters for opponents more difficult.
And in JA on the contrary - myself included acceleration and reflect the sword all the shots of blasters.
Well Sith with a Blaster is certainly better not to try to kill, he will reflect in you too much.