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m01533nk0 30.11.19 05:13 am

DX12 - the Intro is not skipped (Metro Exodus)

... and it has to look every time at startup. As in DX11 no skip button E. I'm not alone or is it me?
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K
KIBERMAX 30.11.19

m01533nk0
Hmm, always press all buttons in a row, and appeared on screen as E button ,if only for the face, the pirates don't know.

D
DenRocket 30.11.19

Just with DX 12 game menu longer over.

A
AlexanderYA 30.11.19

m01533nk0
I played by pirates DX12, it's okay miss.

D
Dogmit 30.11.19

m01533nk0
Playing with a 12m direktom, everything is OK.

V
Vekselberg de Wolf 30.11.19

m01533nk0
Just at this time there is only support DX 12, if there was a game created from scratch on DX 12 it would not lag and not loaded.

K
KIBERMAX 30.11.19

Vekselberg de Wolf
Well, judging by the games that are made exclusive to Microsoft Store, and type from scratch under Directx 12 is created, for example, it does not say they are on the top and there is a lag, and flying out too well, and have to wait for many patches, Directx 12 Api itself sucks written Shirts here Vulkan Api another thing, would be better if all developers used this Api, although Vulkan Api is also not without sin.

v
vitalik76 30.11.19

m01533nk0 wrote:
and it has to look every time at startup
Well, take it and erase the files of these videos in the game folder. Then the game menu will start. But when leaving the next patch the game will download them again.

Z
Zh1VaGo 30.11.19

vitalik76
Thank you nice man