Send. There is no need to use Social Inventory to your store cross-resistance items anymore Late gameplay improved. Let's try... Towns are way more dangerous now Onboarding objectives added to the new game Normal, hard, insane start difference is more distinct now Improved animations Multiple improvements in different areas - UI, chat, gameplay, AI Slightly improved memory usage Multiple bugfixes (ex. guys stuck in stones should be fixed, if not - please do F11 while you see him in stone) PROMT translation: Notes to the patch Added mail from player to player. Compile - > attach items > send. No more need to use social inventory to store your items cross-resistance Late gameplay improved. - Let's try... The city now is much more dangerous ... "> Send. There is no need to use Social Inventory to your store cross-resistance items anymore Late gameplay improved. Let's try... Towns are way more dangerous now Onboarding objectives added to the new game Normal, hard, insane start difference is more distinct now Improved animations Multiple improvements in different areas - UI, chat, gameplay, AI Slightly improved memory usage Multiple bugfixes (ex. guys stuck in stones should be fixed, if not - please do F11 while you see him in stone) PROMT translation: Notes to the patch Added mail from player to player. Compile - > attach items > send. No more need to use social inventory to store your items cross-resistance Late gameplay improved. - Let's try... The city now is much more dangerous ... ">

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Nevoeiro 01.12.19 09:48 pm

New patch 0.0.2.11056 (This Land is My Land)

Patch notes
Player-to-player mail added. Compose - > "attach" items -> Send. There is no need to use Social Inventory to your store cross-resistance items anymore
Late gameplay improved. Let's try...
Towns are way more dangerous now
Onboarding objectives added to the new game
Normal, hard, insane start difference is more distinct now
Improved animations
Multiple improvements in different areas - UI, chat, gameplay, AI
Slightly improved memory usage
Multiple bugfixes (ex. guys stuck in stones should be fixed, if not - please do F11 while you see him in stone)
PROMT translation:
Notes to the patch
Added mail from player to player. Compile - > attach items > send. No more need to use social inventory to store your items cross-resistance
Late gameplay improved. - Let's try...
The city now is much more dangerous
Side objectives added in a new game
Normal, hard, crazy the difference in launch now more distinct
Improved animation
A lot of improvements in different areas-user interface, chat, gameplay, artificial intelligence
Slightly improved memory usage
Several bug fixes (eg. guys, stuck in the rocks, needs to be fixed, if not - please do F11 until you see it in the stone)
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