Be the zombie. How the hell? (Dying Light)
Actually, held in one person's campaign, was The Following, I began to wonder: what's next? Launched this mode. In obuchalka appreciated the management, movement, animation. Became suspicious at this stage - too iMovie seemed ultraviolet lamps in the hands of the dummy. Fears were confirmed: connecting pervourovnevy hunter randomly in the game (I understand that matchmaking still is in accordance with the level), got my ass kicked. No, at first the player was alone, he was scared, he ran away and didn't get very far. But then joined the second, and I managed to perform the task exactly half. Ie, my hand five murders - and those were committed in the first minute and a half of the match, when the players have not yet adjusted. And then they teamed up, switched on the lights, went to the jacks to distribute the missiles - and my hunter has turned into such a plush monster to beat. When joined by the third, I just went to him like to death, to disgrace not to livnot, and proud to die defending their nest...The question is, how did this play?
pump your hunter, there are your chips he's got to simplify the hunt) And I agree when 3 then there is not an option. I never went to win. But with 2 coped and cope. In General, such tactics: it is best to catch them on top, as they rarely send UF to the top
Dead Note
Yeah, pump hunter, of course... How to pump it, if you lose, as I understand it, took off his glasses, and win the first level almost impossible?
In addition to the attack from above, at first, and beat something with nothing - that's understandable. That's just the lights they are absolutely wonderful and sent anywhere. Look how the night was: one just stands there and swings a lantern - interrupts, by the way, and attack from above. And the second crowbar bludgeoning a defenseless larvae. And can't be touched - firing immediately. Even if you manage to grab one, the second harness and everything. And then joined the third - and then no chance already.
And you can, say, friends in the coop somehow mutually Vocalise? Let's just say I stand side by side until they nest stand them glasses. And they let me run, but not much - then I glasses. There it is possible to use a different save in this mode to the main experience not filmed for losing?
Olly-alpha
now I do not know as level 1, I started playing when I got out of the global addition, there was a lot of new players so I prakarsa easily. Yes, then it is better with friends . As for the save don't know, not tried. And on top, I don't know, maybe I'm so lucky) annoying that you have to shout, to see, really sucks. But sometimes you can Orient the flashlights so their catch. And will appear as a spit, on which agrada zombies will be easier. But still it is worth noting that there are characters that do not come out of safe zone. And a lot of them(
Olly-alpha
At the first level manually looking for serv to find one. Then he will have UV protection, jump attack and run. One can take a string of murders. And then will not care for UV lamps with swords.
Olly-alpha
Use the hitting the ground it interrupts the use of UV light, and it can also destroy the bomb . To start ukachi skill Strike on the run is a good thing beginners bad turns away from him and blows a lot of HP(just hammer them with this skill). Also, it will help you to farm points with your friend ( you do the shot on the run and your friend dodges). For every action pricestoday harm to people, you gain experience even if evade (e.g. from a blow on the run, dodged people , but you still got the experience). Divide players using spit. And about the subtraction points have nothing do not know.
Dead Note
Is there you can sit in the safe zone? I read that timer is such a focus crank makes...
andrey12334
To perform a hitting the ground need to be near the players to act all of a sudden, not to fall under UV rays for a quick retreat. I understand that this can be done somehow, but damn... 1st level? I couldn't do it, but in my defense I can say that the players were three things, hmm...
Actually, as I understand it, there at the start of the pure random and luck. Lucky to stumble on a weak player who runs alone - to pump at least a little. No luck - will laugh at you all divers in the area.
The day before yesterday in the dry I smashed the hunter, which is counter to the Incentive played 1.5 hours to DL. I have 10-11 level strength/agility missiles at me, the potion of night vision drank, the lamp did not help.
I very long into the game did not go, can play have forgotten how.
Before against two managed sometimes to play, with varying degrees of success.
In short, it all depends on what the player papadeli.
Eynart
It is not excluded that there is a person for the second year of skill in the pirates stuffed, and now discount the game went to show miracles of dexterity... or actually cheating as an option. Yes, it may very well be. But what about those newbs who do this Hunter for the first time in hands took and wants at least a little to pump? That is the question...
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And another question: if I let the night the invasion, what's in it for me?
Olly-alpha
Will be intruding on you hunters, will try yourself in the place of sacrifices - learn to act from both angles.
Ivanychi
I from a practical point of view it will give? Extra points some experience in the legend, something else? Or simply variety in the gameplay?
Olly-alpha
Experience the legend, of course, will be a very good for winning in PVP. Variety in gameplay is definitely the same. Plus all of the above - tactics fight the hunter will more or less emerge in the head, respectively, when playing as a hunter, what you have an obvious problem, you'll be more willing to act the people, because already know what they feel and a rough diagram of their actions on their own experience.
Ivanychi
Experience for little people is also nice. And, perhaps, true. In the game for the hunter, it also can help... Thanks for the reply! )
Just a follower here your opinion on the game from Steam. There is painted in detail about the balance to I'm a zombie.
was otivational I play this game 2 years ago on pirates drevnyuchy on the computer. Before and fell in love with the local gameplay that specifically for this game updated your PC with the latest technology a round sum. I had the idea to install and go through the game again. But, of course, already on the license, because this game is not to thank the developers denyuzhku, if possible, is a crime. This game is amazing almost everything - graphics, sound, soundtrack, combat system. Only the plot here bolted for show, but he is not no surprises that will leave no player indifferent.
In General, this is one of the best games in the last *years I have played. Thank You, Techland <3
ps as for pirates I have not played in the mode of I'm a zombie and first tried it on the steam version, I want to write separately about it. All I'm going to write about him, applies only to players with at least 50-100+ hours in the game, which had already developed a skill.
Mode I'm a zombie wildly unbalanced. With it, the most fun advantage on the side of casual players, not those who decided to play this mode in the role of the hunter. It would seem that the usual players can configure the frequency of the invasion in their game, and does turn them off. That is, if you don't want or are afraid to play in this mode, okay, keep the option to disable this mod and play on easy. And if you want harcore - your game will invade hunters. In fact the opposite is true, the hardcore get it, the hunters (who are actually the victims). In equal game skills at hunter's 0, then there is absolutely ZERO chance of defeating the average player even 1 on 1, but against you can be simultaneously up to 4 players. What a wild imbalance ? In order:
What can a hunter:
-To move very quickly (almost to fly) with tentacles Ala spider man on the map - the only advantage it has over people.
-Is a cry for echolocation and location of people. Works 20 seconds, then yell again.
-From a distance of ~10-15 meters on a FULL charge of stamina (burned glow in you UF-lanterns) you can kill people with one button. In fact, it can be done, since the players always see you on their minimap and they have one task - a Press X to win, where X is the button to use UF-lantern. The use of this skill in 99.99% is to the detriment of the hunter as the reflection (press X) you usually fall somewhere down, becoming helpless for 2 seconds, and you kill with one blow (well, or kill them with 1-2 strikes). While, however, forget that you will have full stamina at the Rungis from this person. One person can repel another using UF-lantern.
-Spitting - almost useless (again, against normal players), as an ordinary person is able to jump from them to the distance of a football field, while the spit explodes. To get into himself, he will not give even more.
-Hit the ground/hit the ground in the jump - charged 1.5-2 seconds, people have to sleep, what would you it is hit. Easy doditsa normal otpryskam. After it you for 3 seconds can't move and anything at all to do. And even if you hit them a man, after 0.5 seconds he was back on his feet as if nothing had happened. If you threw a man from a height, after 0.5 seconds he can already use a cat. If the Hunter falls from height, it can use its tentacles can not. Again this skill you yuzaete in 99.99% of cases to his own detriment, and often after him you will die.
The impact with the runway. Again, the skill with the second name of suicide. Doditsa conventional pressing space (don't even need to press on time, just hammer away space and all), while for people at this moment even clomid included, that would even the brake man had time to think. Fled, and the people you jumped - you again ~3 seconds/fell from height. Ingoda rivers you're just stuck in some spikes that kills you. In General, is also a very useful skill for the hunter.
UV protection - very little, but may save your life if you burned all stamina. Gives time to run away (if you didn't whotruly before) The only useful skill and, ha HA, is used for protection. Have a hunter against the victim. Well, you understand.
-As hunter can hit normal attack and can kill its people. Bumps ~10 :D
Well, it should be noted that during the invasion, with locations vanish all zombies (all), that is, you fight exclusively survivors vs hunters. Riffraff (1-2 zombies) near the larvae do not believe.
You know how people:
-To burn out you stamina UF-a flashlight on the range to ~50 meters. Vyzhget all of you at some time become almost stationary punching bag. Not gonna lie if I say that the flashlight has almost no CD to use.
People somewhere there is a possibility to see on your minimap where there is a hunter button flair survivor. They always know where you are. Do not forget who hunter and who is the victim.
-As people know how to use a UF-checkers, which for some time doing mustnot, where are, safe for people. UF-checkers you burn stamina. Hunter can extinguish their impacts on the ground, though at the cost of his life. CD to checkers is almost gone, but if the survivors 2, CD no.
-People can jump in any direction WITHOUT KD (hunter this can not at all).
-People can kill the hunter with 1 normal attack special weapons and with 2 strikes conventional weapons. Often a shot is counted even when the hunter has already jumped on the distance of the body of the bus. Remind you, hunter to kill a man need ~8-10 beats. Hunter could not Dodge the blows.
-People are able to beat hunter with a running start, both feet, and given the mechanics of the game, the word run is out. The hunter loses floor post CP and flies 5 meters, falling to the mainline. Dodge the hunter impossible.
-People can kill the hunter jumping one-handed weapon. From any height. In one stroke the frail zombika. For any distance. That is, if the script worked, one will fall on hunter even if he had already flown 50 metres. Under height means any elevation or difference in elevation of ~half a meter or above, or use cats. Hunter can't Dodge.
-People can heal themselves and other people for half a second and without CD. Hunter time heals, that is, to recover the hunter, it is necessary not to damage the light UF-flashlight for ~15 seconds.
-People can use granotomet (even to aim at you don't, just shoot in your direction on the minimap), crossbows, rifles and generally any weapon you want. Little damage, only normal rifles and pistols. Else if not whotnot, it will send the light with 2 hits.
-People are able to disguise themselves (as in a normal game). Hunter is no longer their to see on the minimap, and the game is visible, only a red silhouette at close range and in direct line of sight.
-Immediately after using cat, the person can switch at UF-light, that is, to catch the man, even in flight, the cat is practically impossible.
All at the same time, if the hunter kills man, man reshaetsya very quickly ~10 seconds. If a man kills a hunter, hunter RESEDA ~20-30 seconds and makes it to the opposite end of the map.
If after reading you have doubts, who in this fashion is a real hunter, drop those doubts. I played sooo many games as a hunter (LVL 40) and against it (people who filled the maximum LVL of the hunter). To win against someone who knows how to play against hunter is impossible. To lose to hunter, knowing what to do against him - is also impossible. It is sad that the developers did not attended to the balance and further edits in this mode, and just rolled out what is and is scored.
Recently bought the game on PS4, and tried out this mode yesterday. While I'm new, but UV flashlight and missiles, this is still IMBA against the hunter. Invaded game one person, but as it turned out he knew his business. At first, he me and kills my larvae)), but somewhere near the end I Packed up and started to act more actively, to move quickly, trying to confuse, in the end, I killed him 8 times a game, but lost. He acted like this: come to the nest, threw a rocket there, and already about anything without worrying, bludgeoned larvae, nothing I could do about it, and from my spit he dodged. But I noticed a good thing when a hunter reborn after death, we see the enemy's location, so you can without shouting to get to it and grab it, but it does not always work, the fifth point that if he feels that back I'm just approaching it, and immediately his flashlight shining.
And it was in the Old town.
lllKaSSandrAlll
And failed to protect the larvae?
The game is terrible?
As he sensed what you crawl?
Exboy
Nope, I am a hunter never played a game.
Exboy wrote:
As he sensed what you crawl?
Everything was just ordinary players have a sense of survivors, which highlights the items you can loot, some dangerous zombies and...of the hunter, and the hunter immediately displayed on the mini-map, which also gives an advantage against him. Hunter, in principle it is possible to hear how he moves, but usually attack from above and happens to react does not always work, so if you keep tapping on the feeling of the survivors(his by the way don't need to recharge! push all you want), you will always be aware of where hunter.
Exboy wrote:
The game is terrible?
Not to say that it's a sort of horror, but its atmosphere is still present. Across stremnovato jobs in which even the music started to play appropriate, and even zombies roam, publish their moaning was creepy. At first I was afraid to go anywhere to stick his nose, and at night especially so. And then running through the night, jumping zombies, knocking them snog, and tasks. With other players who are not afraid to play, there's no tension, so if you think start playing, and I want to tickle your nerves, then avoid co-flow.