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ClevoGame 06.12.19 02:42 am

Optimization of the BETA version (Quake Champions)

I suggest to share impressions about optimizing beta version of the game.

PS I do Not know what it is connected, but the game manages to consume almost all of the 6GB VRAM gtx 1060 on high settings.

Spoiler

36 Comments
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nickSIA 06.12.19

ClevoGame
On it and closed beta", in the final versions of the tweak.

C
ClevoGame 06.12.19

nickSIA
Is that a beta and not alpha. Alpha would be forgivable. Even with this level of graphics 6GB almost to the eyeballs? I doubt that they will lower the memory consumption before release

R
Rograx 06.12.19

ClevoGame
Well at least you sent the key:) And if you judge, let him consume these 6GB, the main thing that stable fps was.

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ClevoGame 06.12.19

Rograx
well, not everyone is 6GB of VRAM, what will happen to those who have less volume?

D
Drewstet 06.12.19

ClevoGame
I have 4 GB of memory and a stable 60 fps, so that rules.

T
Timur Asailov 06.12.19

ClevoGame
Those will be more use of RAM....may be accompanied by friezes.

C
ClevoGame 06.12.19

Timur Akilov
look at my screen how much the game consumes memory with paging, at least 14GB

n
nickSIA 06.12.19

I hope all the updated drivers for Quake game Champions ???
Driver 381.65 http://www.nvidia.ru/download/driverResults.aspx/117340/EN

C
ClevoGame 06.12.19

nickSIA
of course

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Rograx 06.12.19

ClevoGame
I don't know, unfortunately I can't test:) But if the game consumes as much as 14GB of RAM for this game, it's not normal. I think correct.

D
DGI_GurdinkA 06.12.19

ClevoGame
9 gigs operatives and 14 gigs new path. You there, cut quake, and even chrome with hundreds of tabs launched?

D
DGI_GurdinkA 06.12.19

Rograx
Maybe there's 8K textures, lots of effects, all particles are calculated by the GPU (physics?), huge game world. Because so much video memory eats and operatives

w
warp 37 06.12.19

Why surprised? Dishonored 2 with poor graphics 2010-th year, too, under six gigabytes consumes.

R
Rograx 06.12.19

DGI_GurdinkA
First, I do not understand, then I realized:) Thank you laugh.

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warp 37 06.12.19

And it is possible that the game simply caches everything in memory.

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warp 37 06.12.19

I did was right:

The game is probably really caches the textures in memory. In principle, there is nothing wrong, since the storage resources directly in high-speed video memory speeds up access to them, minimizing the chance of the upload.

A
Anomel Suna 06.12.19

warp 37
That's only in sistemih says something quite different: in the recommended is 670-th which has only 2 gig.

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warp 37 06.12.19

Enamel Suna, so what? On the GTX 1050 Ti close to her, 55-65 FPS. Memory here is not critical, judging by the tests.

G
Girbi 06.12.19

To optimize claims have not.

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DGI_GurdinkA 06.12.19

Main thing is to have 60 fps. And unlock engine 150 fps. And then there are games where percent 100 can no longer take