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Andrey Baulin 06.12.19 02:49 am

CPU (Tom Clancy's Rainbow Six: Siege)

A week ago I noticed that the CPU (i5 4570) in the game was loaded on 70-80%, and OBS generally 95-100, although previously a maximum of 50%. Anyone had something similar?
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rendron 06.12.19

Andrew Baulin
No. Maybe now yubiki, did something new... Or you have extra processes are running?

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Andrey Baulin 06.12.19

rendron
Like all as usual. And if you run the task Manager on top of the game window, the load stabiliziruemost.

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xxOverIordxx 06.12.19

Andrew Baulin
The problem was solved or not? Just the same feature on i5-8400 + 8gb ram 1066

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Andrey Baulin 06.12.19

xxOverIordxx
no, all the same. It looks like it is forever.

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xxOverIordxx 06.12.19

Andrew Baulin
I dug by tradam and forums and did the following:nvidia control panel>manage 3d settings>program settings (select r6s):
Disable vertical sync
Anisotropic filtering of textures (Included)
Texture filtering - quality (set performance)
Texture filtering - negative.... (Set to allow)
Texture filtering - trilinear optimization (set to enable)
Then look for the files with the game via search C:\Users\*nickname*\Documents\My Games\Rainbow Six - Siege\ (More must be letters and numbers) and game settings, there are looking for the fps limit and set fps on hercovka monitor.
Ibid disable the Aim Assist set to 0
Some of it helped.

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Andrey Baulin 06.12.19

xxOverIordxx
something is limiting fps. If you enable vertical sync, then the load will fall. That is, the load on Prots depends on the number of fps.

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Andrey Baulin 06.12.19

xxOverIordxx
although now tried your settings, but without limitation of fps, and counter-terrorism began to fall load up to 80-85%. Although I was only 95. Well, the fps became stable, does not jump like that.

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Steve Taller 06.12.19

no problems all OK great, but and requirements to the map not weak, and percent loading too well